Introduction

Plasterwork used on interior walls and ceilings, as well as on facades, can play both functional and ornamental roles such as protecting the building structure or improving acoustic performance, thermal properties, and visual qualities [1]. Conventional manual plastering is a craft that requires a certain skill set, involving the application of centimeter-thick layers of plaster that are either troweled to a smooth, flat surface or shaping of the wet material with custom made tools such as a running mold, exploring the potentials of the material for producing architectural articulations [2]. Similarly, in the field of digital fabrication, profiling tools have been combined with agile robotic arms to explore subtractive or hybrid fabrication techniques, which combine additive and subtractive processes [3, 4]. Robotic Plaster Spraying (RPS) introduces an adaptive, thin-layer, spray-based printing technique aiming to explore new, bespoke design possibilities through a digital process that is based on additive manufacturing. Ultimately, the goal is to use a fully mobile fabrication process that can perform continuous, non-horizontal printing on-site. RPS involves spraying of multiple, millimeter-thin layers of plaster onto a building structure, a process which enables the incremental build-up of 2D- and 3D- formations, without the use of additional formwork or support structures, producing minimal waste. It uses process parameters - such as distance, angle, and speed of the robotic arm - to control the material formation. In other words, the malleability of the wet material combined with the digitally controlled, pneumatic spraying method acts as the dynamic formwork for the resulting surface geometry or pattern. To explore the possible formations with this spray-based printing process, we have developed a workflow in which we collect data from the physical results. The data is used to model the effect of the fabrication parameters in line with the material, both with linear and nonlinear functional relations. These enable us to predict the complex-to-simulate material behavior, which are further described in [5].

Fig. 1
figure 1

1:1 scale application of Robotic Plaster Spraying (RPS) in a real construction setting, as part of a design and building project within the Master of Advanced Studies ETH in Architecture and Digital Fabrication programme

Materials, such as cementitious plaster, still require human interaction, as ambient conditions (i.e. differences in temperature or moisture, variation of raw materials, inconsistencies in mixing or pumping) can result in changes in the rheological properties resulting in failures during production such as i.e. clogging, leading to unpredictable results on-site. With this goal, RPS was combined with an interactive design system, coined with the name, Interactive Robotic Plastering, IRoP [6]. IRoP utilizes on-site, interactive design tools and a projection-based augmented reality interface for RPS, addressing diverse users with limited robotic and computational knowledge. The goal of this study is to apply the adaptive thin-layer printing technique in 1:1 scale, onto an existing building structure, resulting in an articulated, cementitious plasterwork. It was designed on-site, in parallel to on-going fabrication, taking the existing building structure and the as-built state of the design into consideration - to make the necessary adaptations interactively, and on the fly. It was fabricated with an on-site robotic system that enables adaptive fabrication while introducing challenges such as material continuity on the corners and edges of the building structure and the impact of segmentation on the material. The application was part of a design and building project within the Master of Advanced Studies ETH in Architecture and Digital Fabrication programme, and executed in Rümlang, Switzerland (Fig. 1). This paper focuses on the challenges and the workflow of the 1:1 scale application.

Fig. 2
figure 2

On-site design and fabrication workflow

As shown in Fig. 2, the on-site design and fabrication workflow comprises: (1) Interactive computational model and design procedure [6] that is followed by (2) Localization (of the robotic system) on-site [7], which provides the necessary positioning data for the (3) Process control for adaptive thin-layer printing [5, 8], which is used in every iteration of the fabrication loop that comprises (4) Application to building structure, enabling (5) Data collection and (6) Prediction and visualization informing the design process prior to fabrication [5].

Relevant work

Since the 1990s, researchers have worked to automate the plastering process, applying plaster with a robotic arm with multiple degrees of freedom (DoF) that is equipped with tools that can spray, apply or level plaster [9, 10, 11, 12]. While standardized plasterwork can be automated with such approaches, these processes neglect to take full advantage of the three-dimensionality of the material and its potential for architectural articulations. Such approaches seek to imitate the steps of producing simplified plasterwork for standardized, flat surfaces, but they fail to use the digitally controlled fabrication process to explore the inherent material properties that enable 3D-formations [13, 14]. To explore these properties with complex-to-simulate (cementitious) materials in digitally controlled processes, the design workflow needs to be informed and take material constraints into account. This requires tailored sensing solutions, which are integrated into the fabrication process. Like this, fabrication parameters can be related to the sprayed surface geometries or patterns allowing for an intuitive design process - that can predict the complex-to-simulate material behavior, prior to fabrication.

Within the fields of sensing systems and digital fabrication, methods exist that can address surface finish classification or determine the roughness of surfaces produced with cementitious materials, also specifically with plaster [15, 16, 17]. Such methods use sensing for geometric inspection and quality control, but they do not yet attempt to relate the features of the surface topographies to fabrication parameters. A similar gap exists in the spray-based 3D printing research with cementitious materials. Examples such as Shotcrete 3D Printing (SC3DP) [18, 19], Robotic AeroCrete [20, 21] or similar research projects on robotic concrete spraying [22] use sensing for fabrication control (during or post- production) but not yet for informing the design process. The Spray-Based 3D Concrete Printing (S-3DCP) research at NTU [23] starts to investigate the effect of process parameters on material distribution in a spray-based 3D concrete printing process. S-3DCP uses an analytical model to understand material behavior and guide the selection of suitable parameters, such as the spray width and thickness for the quantitative deposition of the material on a target surface. Although S-3DCP explores material behavior, it has not yet included this information in the design process. As such, it lacks the means to design with the physical properties and constraints of such complex, malleable materials, targeting diverse surface qualities and using a software workflow that serves to inform the design and fabrication process on-site. In the presented study, we explored such a material informed design and fabrication process through an on-site workflow. In addition to predicting the sprayed results prior to fabrication, the users could design interactively on-site, taking the building structure, as-built state of the on-going fabrication and the material behavior into consideration (Fig. 3).

Fig. 3
figure 3

Adaptive thin-layer printing on-site, in process, while the users can design interactively utilizing the projection-based augmented reality interface, taking the as-built state of the on-going fabrication, building structure and the material behavior into consideration

Design and fabrication concept

This section describes the on-site design and fabrication workflow as shown in Fig. 2. Firstly, the user follows the interactive design procedure (Section 3.1). As a next step, the 3-point localization method is executed (Section 3.2.1). After each spraying layer, the target surface is scanned to adapt the robot trajectories - the spray paths (Section 3.2.2) - and to store the resulting geometry and pattern in line with the fabrication parameters (Section 3.2.3). If it is the very first layer, before starting the adaptive thin-layer printing on the walls of the room, the physical outcome is predicted and visualized using the linear model, to inform the design process (Section 3.2.3). Each step is described in detail below.

Interactive computational model and design procedure

The interactive computational model and design procedure of IRoP that is presented in [6], enables users to design, preview and record a set of spray paths (robot trajectories) on-site - projected on to the walls of the roomFootnote 1 - in real-time (step 1, Fig. 2). To ensure tacit user interaction, the system records hand movements with a controller-based interaction tracking system. This system includes a customized HTC VIVE setup with two base stations (Fig. 4, “B”) and one controller (Fig. 4, “C”)Footnote 2. The tracking of the controller’s position is registered in three dimensions and in relation to the building structure. For this purpose, the system uses a stored digital twin of the room to calculate the controller’s position in relation to a target surface, such as the wall of the room. Besides tracking the user input, the interactive computational model of IRoP remaps the analogue human input to robotic output, translating human gestures into fabrication parameters (Table 1). It translates the user’s hand position in space, P, and hand distance to the target surface (the wall), D, to the end-effector distance to the target surface, \(E_{d}\). End-effector pitch and yaw angles are programmed by the user and not influenced by hand gestures. Gesture velocity, \(V_{h}\), is remapped and scaled to the velocity of the trajectory, V. Furthermore, hand distance to the target surface, D, influences \(L_{n}\), the number of layers that is needed to be sprayed to achieve a specific geometry or patternFootnote 3. The system directly generates robot trajectories and the fabrication parameters - by the user adjusting and applying different stylistic filtersFootnote 4 to the recorded human input, using the computational model - which define the spray outcome.

Table 1 Table showing the fabrication parameters of RPS and the translated hand gestures

On-site fabrication process

As shown in Fig. 4, the overall robotic fabrication setup for process control comprises a spraying tool that consists of (K) a pneumatic POWER-SPRAYS LW Facing Coat Spray Gun, (L) a HO-Matic pinch valve series 00, (M) an Intel RealSense Depth Camera D455. The POWER-SPRAYS LW Facing Coat Spray Gun contains a 9.5 mm, tapered, removable nozzle at the tip and an air inlet to allow for spraying of a wide range of cementitious or other pumpable materials. The start and the stop of spraying are digitally controlled. The time delays in the material flow is regulated by the HO-Matic pinch valveFootnote 5. As shown in Fig. 4, the spraying tool is mounted on a (F) a 6-DoF manipulator - a collaborative robotic arm - UR10, which is mounted on a custom, manually driven, 2-DoF external axis tower by Güdel. The material used for fabricating the articulated plasterwork is a dry-mix, base coat lime-cement plaster (Weber IP 18 Turbo). It is mixed externally in batches of 25 kg to 30 kg, with (H) a Collomatic Collomix XM2 mixer on-site. It is fed into the pneumatic spray gun by (I) a modified PFT Swing L (conveying) pump that is driven by the UR10 robot controller. To activate the pneumatic spray gun, (J) a Kaeser SXC series compressed air system is used. The air pressure used for the pneumatic spray gun is kept constant at \(\sim\)50 psi. The modifications to the pump include the integration of a custom control board and a frequency converter that allow for interfacing with the UR10 robot controller, which are needed for reducing the pumping speed to a range of \(\sim\)0.5 l/min to \(\sim\)5 l/min. They also enable the digital control of the pump start, stop and running speed, which is kept constant at \(\sim\)1.7 l/min. With a constant pumping speed, the feed rate of the material is set by the robotic arm (through the velocity of the trajectory, V).

The custom, 2-DoF external axis tower extends the work envelope of the robotic arm by 2 m horizontally and 3 m vertically. The setup is moved manually on-site, to various positions using a pallet jack and is stabilized by leveling its four adjustable feet. Overall, this semi-mobile, extendable robotic system provides a total reachability of \(\sim\)4 m in height and offers an adaptive, on-site fabrication process when combined with the localization strategy described below. The ultimate goal of RPS is to employ a fully mobile machine, however the use of this semi-mobile robotic system for adaptive thin-layer printing on a real building structure played an important role in addressing the challenges of the on-site fabrication of bespoke plasterwork and the continuity of the material - the continuous sprayingFootnote 6. As such, developing different segmentation strategies became a key challenge for the design, which reflected the necessary break in the spray paths - the segments - as a result of relocating the robotic system to various positions in the room.

Fig. 4
figure 4

The interactive design procedure includes (A) a projection-based augmented reality system where the recording of spray paths is enabled by a customized HTC VIVE with (B) two base stations and (C) one controller. For the global localization of the semi-mobile robotic system in the room, (D) a Hilti POS 150 total station is used for defining a world coordinate system (WCS) by measuring minimum two of the 10 pre-recorded and fixed reference points on the walls of the room (E). The overall robotic fabrication setup comprises (F) a 6-DoF manipulator - a collaborative robotic arm - UR10 mounted on a 2-DoF external axis tower by Güdel (that is moved manually on-site), (G) a spraying tool, (H) a Collomatic Collomix XM2 mixer, (I) a modified PFT Swing L pump, and (J) a Kaeser SXC series compressed air system

Localization on-site

For the global localization of the robotic system in the room (step 2, Fig. 2), a Hilti POS 150 total stationFootnote 7 was used (Fig. 4, “D”) to apply the 3-point localization method described in [7]. The first step in localizing the robotic system is to orient the total station for defining a world coordinate system (WCS) by measuring minimum two of the 10 pre-recorded and fixed reference points on the walls of the room (Fig. 4, “E”). After this, the position of the 360\(^{\circ }\) reflector prism mounted on the spraying tool (on the UR10, Fig. 4, “N”) is measured and recorded for three different points in space, which correspond to three different configurations of the robotic arm. The first point sets the origin of the robot coordinate system (RCS); the second point sets the X-Axis of the RCS; and the third point sets the Y-Axis of the RCS, defining a 3-point localization method. Following, in the digital building model of the room, the origin of the RCS stays unchanged, and the rest of the geometries, such as walls and spray paths are transformed. In this way, the robot trajectories are transformed from WCS to RCS. After the robotic system is relocated to the new position in the room and the global transformation (the position in space and in relation to the last position) is calculated, each axis transformation is computed locally to ensure that the spray paths on the walls remain within the reachability of the UR10 on the external axis tower.

Process control for adaptive thin-layer printing

To acquire the geometry (of the actual state of the target surface, Fig. 5), an Intel RealSense Depth Camera D455, mounted on the spraying tool is used. For this, a target spraying surface is reconstructed and visualized in the 3D modeling and visual programming environment Rhino GrasshopperFootnote 8. As shown in step 3 in Fig. 2, the robot trajectory (spray path) is adapted to the spraying distance (\(E_{d}\)) set by the user (Table 1), by projecting it onto the actual state of the target surface, with the methods implemented in [5, 8]. While keeping V unchanged, \(E_{d}\) regulates the layer thickness, and assures to avoid collisions of the robotic arm with the as-built state of the target spraying surface. In addition to adapting the non-horizontal spray paths to the actual (as-built) state of the articulated surface that is building-up, scanning also serves to collect dataFootnote 9 - which is described below.

Fig. 5
figure 5

(A) Acquiring the geometry of the target surface for adapting the non-horizontal spray paths to (B) the actual (as-built) state of the articulated surface building-up on the building structure

Application to building structure, data collection, prediction and visualization informing the design process prior to fabrication

The dimensions of the building structure are 5.8 m by 15.8 m with a height of 5 m, resulting in a wall surface of \(\sim\)200 \(m^2\). To spray the material on the walls, the robotic system is moved to 11 different positions in the room. Each position includes up to 4 segments of spray paths (Fig. 4, S1-S4). After each segment is sprayed (step 4, Fig. 2), the data collection step is executed and the as-built state of the articulated surface segment is stored as described below.

In the method presented in [5], the sprayed result is represented by a transformed mesh and the transformation of the vertices is computed for two consecutive states of the surface geometry (consecutive layers). By computing this transformation after each layer, the overall thickness or the pattern (and the fabrication parameters used) - is tracked vertex-by-vertex (step 5, Fig. 2). For the initial tests and the 1:1 scale application on-site, the linear model that is presented in [5] is used as a base (Figs. 6 and 9), to predict and visualize the (3D) spray outcome of the recorded spray paths (step 6, Fig. 2). This model establishes the relationship between the input (i.e. \(E_{d}\), V, \(L_{n}\)) and the output (sprayed thickness), through mapping the minimum and the maximum input values to the output (i.e an \(E_{d}\) range of 300 mm to 500 mm is mapped to a layer thickness of 6 mm to 3 mm), thus providing an approximate representation of the possible outcome and an empirical understanding of the fabrication parameters and their effects.

Results

Initial experiments

Prior to the application on-site, initial experiments were conducted to explore the maximum thickness that can be built as an overhang on a vertical surface, as well as the effect of distance, angle and velocity of spraying. For the exploring the maximum distance, the velocity of the trajectory, V, varied in a range from 0.1 m/s to 1 m/s. In Fig. 6, “B” illustrates the resulting 19 layers, fabricated in \(\sim\)2.5 hours, with V varying between 0.1 m/s and 1 m/s, with an overall volume of \(\sim\)0.03 \(m^3\) and with a maximum thickness (overhang) of \(\sim\)200 mm (\(\sim\)210 kg of material). As hand distance to target surface, D, influenced the number of layers that is needed to be sprayed to achieve a specific geometry or pattern, \(L_{n}\), and gesture velocity, \(V_{h}\), was remapped and scaled to the velocity of the trajectory, V, linearly, the user could choose to use slower hand movements, in relation to the target surface, for having predominantly larger overhangs at chosen areas.

Fig. 6
figure 6

Predictions with the linear model and the respective physical results in (A) exploration with \(E_{a2}\), leading to variations in surface roughness and granularity. From left to right, \(E_{a2}\) starts with a value of 30\(^{\circ }\) and ends with 0\(^{\circ }\). Result of 40 layers, with velocity of spraying, V = 0.6 m/s, and with an average distance of spraying, \(E_{d}\), of 350 mm. Maximum thickness (overhang): \(\sim\)95 mm. (B) Exploration with V and \(L_{n}\), leading to a volumetric build-up of the material on the building structure. Result of 18 layers, with velocity of spraying, V, varying between 0.1 m/s and 1 m/s and distance of spraying, \(E_{d}\), varying between 300 mm and 500 mm. Overall volume: \(\sim\)0.03 \(m^3\) with maximum thickness (overhang): \(\sim\)200 mm (\(\sim\)210 kg of material). Fabrication time: \(\sim\)2.5 hours

In the tests exploring the distance of spraying, hand distance to target surface, D (within a range of 5 mm to 1000 mm), was related linearly to end-effector distance to the target surface, \(E_{d}\). Starting from smooth, and then amplifying the effect of displacing certain portions of the wet plaster with the air pressure used for the pneumatic spray gun, these tests resulted in a “carving effect” when the user’s hand was closer to the target surface (Fig. 7).

Explorations with the end-effector pitch angle in reference to the target surface, \(E_{a1}\), showed that higher values led to smoother transitions from the articulated plasterwork to the target surface (and for application on-site, to the walls, along the height of the room). Explorations with end-effector yaw angle in reference to the target surface, \(E_{a2}\), showed that higher values (within the given range) led to more variations in surface roughness as shown in Fig. 6, “A”. From left to right, \(E_{a2}\) starts with a value of 30\(^{\circ }\) and ends with 0\(^{\circ }\), where the result of 40 layers can be seen with V = 0.6 m/s, and with an average \(E_{d}\) of 350 mm. As the angle of spraying also enlarged the work envelope of the robotic arm by enlarging the spray cone with the rotation of the end-effector, this advantage was utilized on-site when the robotic arm was close to its reachability limits (the borders of the segments): Layer thickness could vary in a gradient (of \(\sim\)6 mm to \(\sim\)3 mm) with changing end-effector pitch and yaw angles, thus they were programmed by the user to blend the material to the wall, for creating smooth connections over larger spans.

Fig. 7
figure 7

Results from the exploration with the end-effector distance to the target surface, \(E_{d}\) (distance of spraying) leading to a smooth surface quality (on the left, with \(E_{d}\) > 300 mm) and a “carving effect” on the material (on the right, with \(E_{d}\) < 300 mm). In both tests, velocity of spraying, V = 0.8 m/s, the end-effector pitch and yaw angles in reference to the target surface, \(E_{a1}\) and \(E_{a2}\) are kept constant at 0\(^{\circ }\). \(N_{d}\) = 9.5 mm, pumping speed and the air pressure used for the pneumatic spray gun are also kept constant at \(\sim\)1.7 l/min and at \(\sim\)50 psi, respectively

Application on-site

The application on-site started with the design of the spray paths by the users of the system, that comprised of recording and applying different stylistic filters to the recorded input. Within the interactive design procedure, an already printed path was not revisited however; the user could design the future paths interactively on-site taking the building structure and the as-built state of the on-going fabrication into consideration. Like this, the user could have a decision making process on-site that impacts the overall design of the continuous, articulated plasterwork. This was followed by the localization of the robotic system on-site to initiate process control for consecutive spraying sessions. In addition to adapting the spray paths to the actual state of the target surface, scanning also served acquiring the geometry of the articulated surface building-up on the building structure, in line with the fabrication parameters (data collection). Before each spraying session, the (3D) spray outcome of the spray paths were visualized using the linear prediction model (Fig. 9).

The articulated plasterwork was planned as a permanent installation, which was not meant to test the performative aspects of plastering, such as thermal properties or acoustic performance, but rather aimed to evaluate the applicability and scalability of the methods in a real construction setting. It was executed in \(\sim\)10 days with \(\sim\)3400 kg of lime-cement plaster and in \(\sim\)52 hours of spraying. The overall volume of the installation is \(\sim\)2.7 \(m^3\) with a maximum overhang of \(\sim\)165 mm. The average number of layers sprayed, \(L_{n}\), is \(\sim\)25.

Fig. 8
figure 8

Tests (A) and (B) on segmentation, addressing the challenge of maintaining the material continuity in the vertical direction. (C) Segmentation of the (vertically continuous) spray paths in the horizontal direction. (D) A seamless, smooth corner detail with a volumetric build-up

Impact of segmentation on the material

Tests “A” and “B” shown in Fig. 8, illustrate two segmentation strategies in the vertical direction - along the height of the room. Both aim for a blending effect to maintain the continuity of the articulated installation without obvious interruptions - cold joints - between the segments. Figure 8 “A”, shows the first test - vertically segmented and overlapping spray paths (numbered 1-14 in the diagram). The result of the spray paths 6-10 or 11-14, resulted in a clear indication of the joints. Figure 8 “B”, shows the second test - vertically segmented and non-overlapping spray paths with varying \(E_{d}\) (paths 1-2), or with varying V (paths 3-4). As this strategy also did not result in a continuous material articulation, for the overall application in the room, we decided to combine the segmentation of the (vertically continuous) spray paths in the horizontal direction - along the width of the room (Fig. 8, “C”) with a “branching” strategy (Fig. 9). This strategy allowed a height of \(\sim\)3.85 m to be reached, while still maintaining the continuity of the installation in the overall room.

Fig. 9
figure 9

(A) Predicted result from the linear model (for all segments, merged). (B) Overall physical result, which combined the segmentation of the (vertically continuous) spray paths in the horizontal direction - along the width of the room - with a “branching” strategy

Continuity on the corners and edges

The main challenge of details for corners or ceiling and floor edges is the deposition of equally distributed material, in order to ensure a smooth transition. In the presented application, to achieve this on the corners of the room, the velocity of the trajectory (spray path), V, which defines the feed rate of the material, was lowered where the distance of the spray path to the intersection of two target surfaces was shorter (Fig. 8, “D”, dashed lines). This approach resulted in an increased feed rate of the material in the areas where the spray path was closer to the corner, ensuring a seamless, smooth corner detail with a volumetric build-up and the continuity of the bespoke plasterwork.

Conclusion

Interactive computational model and design procedure

The process presented in this paper explores a creative usage of digital fabrication that includes design adaptations on the fly and a bespoke fabrication process, with an on-site robotic system. It provides an understanding of a human-in-the-loop workflow in specific to a complex material process. It explores and demonstrates the potential for integrating the tacit knowledge of humans to on-site fabrication. Based on this exploration, reacting to unpredictable results on-site and taking decisions on the fly while designing in parallel to on-going fabrication - in respect to the as-built - can be further tested. Like this, we can address additional challenges and asses the feasibility of the approach for other applications on a construction site.

On-site localization of the robotic system and process control

The setup presented in this paper demonstrates both the potential and the challenges of on-site fabrication. The fully-mobile robotic platform that is being currently developed to be implemented in future research, should further expand the possibilities for this technology. A constant material-feed combined with a fully mobile robotic platform - with synchronized arm and base movements [25] - will allow RPS to be applied as a continuous mobile 3D printing process on-site [8, 26], easing the challenge of segmentation and to avoid the formation of cold joints. Still, transitioning to the existing building structure - i.e. from floor to wall, wall to ceiling, as well as controlling tolerances according to specific situations (such as corners or deviations in the building structure) will challenge the process applicability. However, from a design point of view, both semi- and fully mobile approaches offer interesting ways to define interfaces with existing structures or between segments, rather than treating them as discrete patches on a wall, as it becomes possible to blend surfaces through process control. Many effects can be further developed, such as creating smooth transitions and enhancing connection details like accentuated corners or ceiling edges. Such improvements will form the basis for an elaborate architectural exploration of RPS. However, to fully control the fabrication parameters to transition to the existing building structure, a further investigation is necessary in the next steps of the research.

Fig. 10
figure 10

Outlook on scanning with a LUCID Helios time-of-flight 3D camera, to allow for data collection on the quality of the sprayed result (on the right) with a higher resolution mesh (on the left). Result of 15 layers, with velocity of spraying, V = 0.55 m/s and distance of spraying, \(E_{d}\) = 200 mm. Maximum thickness (overhang): \(\sim\)50 mm

Application to building structure, data collection, prediction and visualization informing the design process prior to fabrication

During the course of the 1:1 scale application, 32 segments were sprayed, which resulted in a large set of data collected. In addition to the linear model used in the presented work, within the research of RPS, the goal is to predict and visualize the effect of the fabrication parameters in line with the material, also with nonlinear functional relations. Therefore, the collected data will be used to train the nonlinear regression model described in [5]. This approach enables an empirical but unique and intuitive understanding of a complex material process for the user, which would be possible through years of training and experience. However, the Intel RealSense Depth Camera D455 used, limits the output of the data sets to a rough estimate of sprayed plaster thickness and as a result, to overall geometry or pattern, lacking details on diverse textures and thus lacking an assessment of the accuracy of the prediction (Figs. 6 and 9). It is used as an approximate visual representation to inform the design process. As a next step, the sensing system will be extended (with a high-accuracy time-of-flight camera) to allow for data collection on the quality of the sprayed results. This enhancement will allow us to explore higher resolution meshes for data collection, as exemplified in Fig. 10. Thus, the research will be able to address more of surface roughness and textures in addition to the overall volumetric geometry by developing a more accurate prediction model to inform the design process. Additionally, an extended sensing system can be benchmarked with other scanning systems and an assessment of the accuracy could be enabled, thus the assessment of the deviations between the intended geometry, pattern or quality and the as-built state could be done.

Outlook

The application presented in this paper and the explorations in the previous studies have shown a great potential for RPS to offer a re-interpretation of the production of bespoke, cementitious plasterwork. To allow the designers to have an intuitive access to its possibilities, a catalogue of different geometries, patterns and volumetric formations is being continuously developed, within the RPS research, in relation to material properties. The research on RPS also aims to further investigate how to transfer the methods to other materials used for plasterwork, such as clay or gypsum, as well as to high-performance insulation and acoustic plasters, which often come with special application requirements in terms of thickness and geometry. Moreover, the robotic process can be extended to explore different techniques used in manual plastering, such as rubbing, combing or stamping, and their effect on the surface geometry and texture. Thus, the goal is to revisit the typical functions of plaster as providing durability, insulation and weather protection to the building structure while also seeking to understand how the material and its geometric complexity can provide visual, acoustic or light diffusing effects. For this, as a starting point, the performative aspects of these geometries, patterns and formations are being investigated to understand the interdependence of different process parameters. This research can eventually allow us to better explore how the functional layers of the building structure can be combined with the ornamental qualities of the material through the dynamic forming of the wet material directly on the building structure.

RPS has the potential to be used in many applications, including in the design and fabrication of interior plasterwork on walls and ceilings as well as on facades and in the repair or reconstruction of existing structures. The novelty of RPS lies in the proposed gravity resisting, non-horizontal printing technique and in the strong relation between the material behavior and the geometric control during fabrication. The inherent capability of this technique to adapt dynamically to the as-built state of the on-going fabrication or the existing building structure and the methods developed have the potential to be transferred to other spray-based 3d-printing techniques for construction with cementitious or non-cementitious materials.