Skip to main content
Log in

Developing Practical Knowledge and Skills of Online Instructional Design Students through Authentic Learning and Real-World Activities

  • Published:
TechTrends Aims and scope Submit manuscript

Abstract

Integrating authentic learning opportunities into online courses can be particularly challenging. These challenges have contributed to a lack of examples (i.e., case studies) of how online instructors have successfully integrated authentic learning into their courses (Vo et al. 2018). This article fills this gap by describing the process of redesigning an online graduate-level instructional design course to incorporate authentic learning activities. This course integrated authentic learning principles and a real-world project situated in a real-life context, allowing students to develop instructional design skills, including project management, stakeholder negotiation, and product design, development, and testing.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Fig. 1

Similar content being viewed by others

References

  • Anzai, Y., & Simon, H. A. (1979). The theory of learning by doing. Psychological Review, 86, 124–140.

    Article  Google Scholar 

  • Bektas, M. (2019). Examining the teacher candidates' metaphorical perceptions related to the notion of authentic learning. International Journal of Educational Sciences, 11(2), 81–99. https://doi.org/10.15345/iojes.2019.02.006.

    Article  Google Scholar 

  • Britt, M., Goon, D., & Timmerman, M. (2015). How to better engage online students with online strategies. College Student Journal, 49(3), 399–404.

  • Cennamo, K. S., & Holmes, G. (2001). Developing awareness of client relations through immersion in practice. Educational Technolgy, 41(6), 44–49. http://www.jstor.org/stable/44428709.

  • Dabbagh, N., & Blijd, C. W. (2010). Students’ perceptions of their learning experiences in an authentic instructional design context. The Interdisciplinary Journal of Problem-Based Learning, 4(1), 6–29.

    Article  Google Scholar 

  • Ertmer, P. A., & Russell, J. D. (1995). Using case studies to enhance instructional design education. Educational Technology, 35(4), 23–31.

    Google Scholar 

  • Fabac, J. N. (2006). Project management for systematic training. Advances in Developing Human Resources, 8(4), 540–547. https://doi.org/10.1177/1523422306293010.

    Article  Google Scholar 

  • Hart Research Associates. (2013). It takes more than a major: Employer priorities for college learning and student success. An online survey among employers conducted on behalf of the Association of American Colleges and Universities. D.C.: Washington.

    Google Scholar 

  • Hartt, D. C., & Rossett, A. (2000). When instructional design students consult with the real world. Performance Improvement Quarterly, 39(7), 36–43.

    Article  Google Scholar 

  • Herrington, A., & Herrington, J. (2006). Authentic learning environments in higher education. IGI Global. https://doi.org/10.4018/978-1-59140-594-8.

  • Herrington, J., & Oliver, R. (2000). An instructional designer framework for authentic learning environments. Educational Technology Research & Design, 48(3), 23–48.

    Article  Google Scholar 

  • Herrington, J. A., Oliver, R. G., & Reeves, T. (2003). Patterns of engagement in authentic online learning environments. Australian Journal of Educational Technology, 19(1), 59–71.

    Google Scholar 

  • Herrington, J., Reeves, T. C., & Oliver, R. (2007). Immersive learning technologies: Realism and online authentic learning. Journal of Computing in Higher Education, 19(1), 80–99.

    Article  Google Scholar 

  • Herrington, J., Reeves, T. C., Oliver, R., & Woo, Y. (2004). Designing authentic activities in web-based courses. Journal of Computing in Higher Education, 16(1), 3–29.

    Article  Google Scholar 

  • Jonassen, D. H. (2008). Instructional design as problem solving: An iterative process. Educational Technology, 48(3), 21–26.

    Google Scholar 

  • Kang, Y., & Ritzhaupt, A. D. (2015). A job announcement analysis of educational technology professional positions: Knowledge, skills, and abilities. Journal of Educational Technology Systems, 43(3), 231–256 https://doi.org/10.1177/0047239515570572.

  • Kim, S. M. (2015). How do we train instructional designers? Instructional design as negotiation. Educational Technology, 55(4), 26–35.

    Google Scholar 

  • Klein, J. D., & Kelly, W. Q. (2018). Competencies for instructional designers: A view from employers. Performance Improvement Quarterly, 31(3), 225–247 https://doi.org/10.1002/piq.21257.

  • Knobloch, N. A. (2003). Is experiential learning authentic? Journal of Agricultural Education, 44(4), 22–34. https://doi.org/10.5032/jae.2003.04022.

    Article  Google Scholar 

  • Lave, J., & Wenger, E. (1991). Situated learning: Legitimate peripheral participation. Cambridge: Cambridge University Press.

    Book  Google Scholar 

  • Larson, M. B., & Lockee, B. B. (2009). Preparing instructional designers for different career environments: A case study. Educational Technology Research and Development, 57(1), 1–24 https://doi.org/10.1007/s11423-006-9031-4.

  • Lombardi, M. M. (2007). Authentic learning for the 21st century: An overview. Educause Learning Initiative, 1, 1–12.

    Google Scholar 

  • Lowell, V. L., & Ashby, I. A. (2018). Supporting the development of collaboration and feedback skills of instructional designers. Journal of Computing in Higher Education, 30(1), 1–21 https://doi.org/10.1007/s12528-018-9170-8.

  • Maina, F. W. (2004). Authentic learning: Perspectives from contemporary educators. Journal of Authentic Learning, 1(1), 1–8.

    Google Scholar 

  • Miller, C. L., & Grooms, J. (2018). Adapting the Kolb model for authentic instructional design projects: The 4-C framework. Scholarship of Teaching and Learning, Innovative Pedagogy, 1(1), 36–49.

    Google Scholar 

  • Moore, R. L. (2016). Developing distance education content using the TAPPA process. TechTrends, 60(5), 425–432 https://doi.org/10.1007/s11528-016-0094-8.

  • National Association of Colleges and Employers. (2012). Job outlook 2013 survey. Washington, D.C.: National Association of Colleges and Employers.

    Google Scholar 

  • Reeves, T., Herrington, J., & Oliver, R. (2002). Authentic activities and online learning. In A. Goody, J., Herrington, & M. Northcote, (Eds.). Quality conversations: Research and development in higher education (Vol. 25) (pp. 562–567). Jamison, ACT: HERDSA.

  • Renzulli, J. S., Gentry, M., & Reis, S. M. (2004). A time and a place for authentic learning. Educational Leadership, 62(1), 73–77.

    Google Scholar 

  • Ritzhaupt, A. D., & Kumar, S. (2015). Knowledge and skills needed by instructional designers in higher education. Performance Improvement Quarterly, 28(3), 51–69 https://doi.org/10.1002/piq.21196.

  • Rule, A. C. (2006). Editorial: The components of authentic learning. Journal of Authentic Learning, 3(1), 1–10.

    Google Scholar 

  • Slagter van Tryon, P. J., McDonald, J., & Hirumi, A. (2018). Preparing the next generation of instructional designers: A cross-institution faculty collaboration. Journal of Computing in Higher Education, 30(1), 125–153.

    Article  Google Scholar 

  • Sharif, A., & Cho, S. (2015). 21st-century instructional designers: Bridging the perceptual gaps between identity, practice, impact and professional development. Universities and Knowledge Society Journal, 12(3), 72–85 https://doi.org/10.7238/rusc.v12i3.2176.

  • Stefaniak, J. E. (2015). The implementation of service-learning in graduate instructional design coursework. Journal of Computing in Higher Education, 27(1), 2–9. https://doi.org/10.1007/s12528-015-9092-7.

    Article  Google Scholar 

  • Sugar, W. A., Brown, A. H., Daniels, L., & Hoard, B. (2011). Instructional design and technology professionals in higher education: Multimedia production knowledge and skills identified from a Delphi study. Journal of Applied Instructional Design, 1(2), 30–46.

    Google Scholar 

  • Sugar, W. A., Hoard, B., Brown, A., & Daniels, L. (2012). Identifying multimedia production competencies and skills of instructional design and technology professionals: An analysis of recent job postings. Journal of Educational Technology Systems, 40(3), 227–249. https://doi.org/10.2190/ET.40.3.b.

    Article  Google Scholar 

  • Sugar, W. A., & Moore, R. L. (2015). Documenting current instructional design practices: Towards a typology of instructional designer activities, roles, and collaboration. The Journal of Applied Instructional Design, 5(1), 51–59.

    Google Scholar 

  • Thompson-Sellers, I., & Calandra, B. (2012). Ask the instructional designers: A cursory glance at practice in the workplace. Performance Improvement, 51(7), 21–27. https://doi.org/10.1002/pfi.21283.

    Article  Google Scholar 

  • Tracey, M. W., & Boling, E. C. (2014). Preparing instructional designers: Traditional and emerging perspectives. In J. M. Spector, M. D. Merrill, J. Elen, & M. J. Bishop (Eds.), Handbook of Research on Educational Communications and Technology (pp. 653–660). https://doi.org/10.1007/978-1-4614-3185-5_52.

  • Tripp, S. D., & Bichelmeyer, B. (1990). Rapid prototyping: An alternative instructional design strategy. Educational Technology Research and Development, 38(1), 31–44. https://doi.org/10.1007/BF02298246.

    Article  Google Scholar 

  • van Rooij, S. W. (2010). Project management in instructional design: ADDIE is not enough. British Journal of Educational Technology, 41(5), 852–864.

    Article  Google Scholar 

  • van Rooij, S. W. (2013). The career path to instructional design project management: An expert perspective from the US professional services sector. International Journal of Training and Development, 17(1), 33–53. https://doi.org/10.1111/j.1468-2419.2012.00414.x.

    Article  Google Scholar 

  • Villachica, S. W., Marker, A., & Taylor, K. (2010). But what do they really expect? Employer perceptions of the skills of entry-level instructional designers. Performance Improvement Quarterly, 22(4), 33–51 10.1002/piq.20067.

    Article  Google Scholar 

  • Vo, N., Brodsky, A., Wilks, M., Goodner, J., & Christopher, K. (2018). Infusing authentic learning into online courses: A case of online introduction to sociology. Journal of Educational Multimedia and Hypermedia, 27(3), 391–409.

    Google Scholar 

  • Wakefield, J. S., Warren, S. J., & Mills, L. A. (2012). Traits, skills, & competencies aligned with workplace demands: What today’s instructional designers need to master. In P. Resta (Ed.), Proceedings of Society for Information Technology & Teacher Education International Conference 2012 (pp. 3126–3132).

  • York, C. S., & Ertmer, P. A. (2016). Examining instructional design principles applied by experienced designers in practice. Performance Improvement Quarterly, 29(2), 169–192. https://doi.org/10.1002/piq.21220.

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Victoria L. Lowell.

Ethics declarations

Conflict of Interest

The authors declare that they have no conflict of interest.

Human Rights and Informed Consent

The author received consent from participants in this study and an IRB proposal was completed with Purdue University.

Additional information

Publisher’s Note

Springer Nature remains neutral with regard to jurisdictional claims in published maps and institutional affiliations.

Rights and permissions

Reprints and permissions

About this article

Check for updates. Verify currency and authenticity via CrossMark

Cite this article

Lowell, V.L., Moore, R.L. Developing Practical Knowledge and Skills of Online Instructional Design Students through Authentic Learning and Real-World Activities. TechTrends 64, 581–590 (2020). https://doi.org/10.1007/s11528-020-00518-z

Download citation

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/s11528-020-00518-z

Keywords

Navigation