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Exploring the design space of virtual tutors for children with autism spectrum disorder

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Abstract

Children with autism spectrum disorder (ASD) require long-term interventions with professional tutors. In this paper, we explore the design space of virtual tutors in digital learning systems that may facilitate effective ASD interventions. We conducted a classroom observational study to examine how children with ASD learn and interact with tutors, organized a design workshop with the children to understand their visual preferences for virtual tutors, and held a focus group with tutors and individual interviews with parents to investigate their teaching methods, techniques, and challenges at school and at home. We identified three types of interactions and five types of learning behaviors in children with ASD. We also found tutors and parents followed a structured training approach and often used personalized rewards to mediate the intervention. Based on previous research and our empirical results, we proposed 12 design considerations for designing virtual tutors’ visual, audio, kinesthetic, and interaction features. We also presented a design case for developing a virtual tutor in a language learning app to help children with ASD learn social communication skills. We conclude with a discussion of the advantages and challenges of designing and employing virtual tutors in educational contexts for children with ASD.

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Data availability

The datasets generated during and/or analyzed during the current study are not publicly available due to the ethical issue but are available from the corresponding author on reasonable request.

Notes

  1. “Reinforcement” refers to strengthening certain behaviors. “Extinction” means stopping certain behaviors. “Stimulus Control” is when certain behaviors occur again due to the beneficial consequences of such behaviors in the past. “Generalization” means certain behaviors learned in a context can be transferred to other situations (Chown, 2016).

  2. Animation link: https://www.youtube.com/watch?v=l5Ho-Efa4vk.

  3. Due to ethical reasons, we were only allowed to use the photos for data analysis within our research team.

  4. CO#Number is the abbreviation used to refer to each of the main results in Classroom Observation.

  5. FG#Number is the abbreviation used to refer to each of the results in Focus Group.

  6. DW#Number is the abbreviation used to refer to each of the results in the Design Workshop.

  7. SI#Number is the abbreviation used to refer to each of the results in the Semi-Structured Interview.

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Correspondence to Min Fan or Guoyu Sun.

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Appendices

Appendix A

Table 3 Demographic information for children

Appendix B

Table 4 Demographic information for tutors

Appendix C

Table 5 Demographic information for parents

Appendix D

Table 6 A summary of the design considerations and the applications in a design case

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Wu, J., Fan, M., Sheng, L. et al. Exploring the design space of virtual tutors for children with autism spectrum disorder. Educ Inf Technol 28, 16531–16560 (2023). https://doi.org/10.1007/s10639-023-11838-x

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