We conducted a cross-cultural study to determine how users perceived and responded to the two cultural configurations of the agents in the beach bar episode. The aim was to compare users from both a collectivistic country, Portugal, and an individualistic country, the Netherlands, concerning how they perceived the behaviour of the agents. For reference, Portugal is the most collectivistic country in Europe (scoring 27 on that dimension), and the Netherlands is one of the most individualistic countries in Europe (scoring 80 on that dimension).
The experiment consisted of a \(2\,\times \,2\) between-subjects design in which the independent variables were the participant’s nationality (Dutch or Portuguese) and the cultural parameterization of the agents at the beach bar (Individualistic or Collectivistic). The main hypotheses we wanted to verify within this study were the following:
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H1: Portuguese participants have a more positive opinion of the collectivistic agents’ behavior than the Dutch.
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H2: Dutch participants have a more positive opinion of the individualistic agents behavior than the Portuguese.
Experimental design
In both Portugal and in the Netherlands, participants were randomly assigned to play the beach bar scene either with agents whose culture was highly collectivistic (IDV = 0) or agents whose culture was highly individualistic (IDV = 100). All other configuration options of the agents’ behavior were the same. Afterward, they were given a brief explanation of how the user interface worked and that the interaction in Traveller takes place in fictional foreign countries. In the case of the Beach Bar scene, the name of the country is Malahide. Participants were also instructed that Traveller was not a game in the sense that there were no points nor victory conditions. Finally, we explicitly asked participants to try to behave in the simulation as closely as possible to how they think they would behave in the real world if they were facing a similar situation. The reason behind this request was to discourage participants from trying to act in a strange way just to see what would happen in the virtual world, given that this sort of behavior is very common when playing computer games.
After the participants completed the beach bar episode, they were asked to fill in an online questionnaire about their experience. This questionnaire starts with two open-ended questions: (1) “Did the characters behave in a socially appropriate manner? If not, tell us on which occasions they were socially inappropriate.”, (2) “What were you focused on during the interaction?” After these questions, the participants were asked to give their opinion, using a 7-point Likert scale, on how much they agreed on several statements. The following statements are associated with the impression of the characters’ behavior: (1) “My general impression about the behaviour of these characters is positive”; (2) “The characters behaved appropriately toward me”; (3) “The characters made me feel unwelcome”; (4) “The characters treated me as one of their own”; (5) “My presence made the characters uncomfortable”; (6) “The characters enjoyed interacting with me”. Another four statements were related to the participant’s experience and behavior: (1) “It was frustrating interacting with the characters”; (2) “I enjoyed interacting with the characters”; (3) “I felt bored during the interaction in the beach bar”; (4) “I behaved appropriately toward the characters”. Afterwards, participants were asked to describe the characters in terms of several adjective pairs: (1) “Trustworthy/Untrustworthy”; (2) “Assertive/Unassertive”; (3) “Respectful/Disrespectful”; (4) “Polite/Impolite”; (5) “Unfriendly/Friendly”; (6) “Relaxed/Tense”; (7) “Likeable/Unlikeable”; (8) “Caring/Uncaring”; (9) “Tolerant/Intolerant”; (10) “Serious/Cheerful”. Finally, at the end of the questionnaire, we asked participants to fill in their gender, age, and nationality.
For this study, we had 72 participants of which 37 were Dutch and 35 were Portuguese. In both cases, roughly half of the participants interacted with the individualistic culture and the other half with the collectivistic culture. The participants were mostly university students and their average age was 23 in Portugal and 22 in the Netherlands. There were fewer female than male participants in both countries. More precisely, the percentage of female participants was 35 % in the Netherlands and 22 % in Portugal.
Qualitative analysis
As previously mentioned, the questionnaire begins with the following open-ended question: “Did the characters behave in a socially appropriate manner? If not, tell us in which occasions they were socially inappropriate.” Regarding the collectivistic agents, the answers to this question were evenly split for the Dutch participants. Roughly half of them (52 %) replied negatively and the other half replied positively. For the Portuguese participants, there were more positive answers (72 %) than negative ones.
The Dutch participants seemed to be mostly upset by the distance shown by the characters at the bar and the fact they were unhelpful in giving directions. As an example, consider the following answers given by three different Dutch individuals:
The two men sitting at the bar didn’t want me to sit with them, there were enough chairs for their “friend”. Maybe they didn’t know the location of the hotel, but I think they could have helped a little bit more.
Not totally since they behaved in a distant manner and did not do any more effort to help a stranger out.
Both the group and the barman were somewhat socially inappropriate at times. When I said I didn’t want a drink to the barman and when I asked the group how they were doing. I found the first one to be especially rude, because he made me wait an eternity without me getting angry over it, But when I say I don’t want a drink he has the right to be pissed!
Interestingly, although some Dutch participants perceived the characters as distant but, they thought they had the right to act this way. For instance, consider the following elaborate answer:
The characters behaved in a way that probably best suited their own interests. While it is always an interesting experience to learn about their culture by talking to them, if they do not wish to, it should not be asked of them. I would have personally been more open to the random stranger (me) in question, but I do not blame others for receiving a friend or the like (even if that may not be the case, and the friend turns out to be a lie).
The previous answer reflects the notion that individual rights are a primary concern for individualistic cultures [25]. For the Portuguese participants, while there were a few that also thought that the collectivistic agents should have been more helpful, most of them considered their behavior as appropriate. Interestingly, many Portuguese participants explicitly mentioned that they were a stranger to these agents, as shown in the following answers:
Yes, they were actually very friendly considering I was a complete stranger to them.
Yes, they behaved in a correct manner, they were communicating with a stranger and they were quite polite.
Yes, they behaved very well. They seemed a little distant in the end of the conversation but that was normal because I was a stranger to them.
We argue that these answers are supportive of the cultural influence defined in our model that makes the in-group/out-group distinction more relevant for collectivistic cultures.
With regards to the individualistic agents, 67 % of the Dutch participants answered affirmatively to the question related to the social appropriateness of the agents’ behavior. Moreover, most participants who answered negatively focused on aspects that were not very related to our model but were more related to limitations of the scenario itself and the specific choices made for the agents’ utterances. As an example, consider the following answer:
The barman behaved in an appropriate manner. The other two guys at the bar behaved a little bit strange, not necessarily distant, but the replies of them were sometimes odd. The conversation felt scripted instead of social. Some points of the conversation repeated like the location of the hotel.
For the Portuguese participants, the majority of them (70 %) answered that the individualistic characters were socially appropriate. The fact that these agents were more receptive to talking and asking personal questions of the user did not seem to bother the participants. Still, there were a few notable exceptions:
I think maybe not. Possibly because most Portuguese people are somewhat close-minded, and do not invite other people to their group just like that.
I think the characters acted in a socially acceptable manner, yet i think they invited my character to sit with them too early in the interaction. Personally, I would have waited a bit more.
Finally, there was another open-ended question that asked “What were you focused on during the interaction?” In this case, the answers given were very similar across all conditions. The vast majority of both the Dutch and Portuguese participants reported that they were focused on getting directions to the hotel while avoiding being rude to the characters at the bar. For illustration purposes, some of these answers were as follows:
I was focused on my aim (finding the hotel) but not being to stressed and in a hurry.
My main focus was to get the directions for the hotel the most friendly way as possible.
Still, there were a few notable exceptions to this pattern. For instance, the following was said by a Portuguese subject:
People’s receptive reaction. I need to feel that in order to be more comfortable while interacting with people.
User action analysis
The application logged all the actions chosen by the participants in the beach bar scenario. As shown in Fig. 4, the majority of users from both countries decided to approach the group of strangers as their first choice instead of sitting alone at the bar and waiting for the barman to arrive. Given that Portugal is a highly collectivistic culture, we were expecting that there would be more users who sit at the bar initially to avoid interacting with strangers they did not know. However, they behaved very similarly to the Dutch in this regard. It is possible, given the fact that they were controlling an avatar in a virtual environment, that the Portuguese users felt more at ease and were more willing to interact with strangers, even when told beforehand that they should act as close as possible to how they would if facing a similar situation in real life. Alternatively, a large percentage of users may have initially thought that the barman would never appear in the scenario. If so, the two customers were their only option to find the directions to the hotel. Further experiments are needed to have a clearer answer on this matter.
Concerning only the users who talked to the customers in the beach bar, Fig. 5 shows the percentage who asked the question “How are you?” in both countries, for each cultural version. It is important to remember that this question is frowned upon by the collectivistic agents as they perceive it as an excessive claim when coming from a stranger. Overall, the Dutch participants were more inclined to ask this particular question than the Portuguese, especially when interacting with the individualistic agents. This supports our model’s association of this action with a claim that has a lower SI value in individualistic cultures such as the Netherlands. Still, the number of Portuguese participants who also performed this action was higher than expected, particularly when interacting with the collectivistic agents. The fact that Traveller is in English might have led the Portuguese participants to judge this action as less inappropriate than they would have if it was in their native language. This hypothesis would be interesting to test, provided that Traveller is translated into Portuguese in the future.
Finally, after the user has had the chance to speak to the two agents sitting at the bar, the barman finally arrives and asks if the user would like to order a drink. The user can then order a drink just for himself or offer a drink to the two customers as well. He or she may also decide to not order anything at all. Figure 6 shows the percentage of users that made each of these choices in both countries, for each cultural version. The results show that very few Dutch participants offered a drink to the collectivistic agents, particularly when compared with the amount of drinks they offered to the individualistic agents. In contrast, the collectivistic agents received more drinks from the Portuguese participants than individualistic agents. However, the difference in this case was much smaller. Interestingly, it seems that although the Dutch participants were split in their opinion about the appropriateness of the collectivistic agents’ behavior, they do seem to have less affinity for them compared with the affinity they have toward the individualistic agents.
Quantitative results and discussion
The initial step in the quantitative analysis of the cross-cultural study consisted of determining whether the scores obtained for the questionnaire’s statements and adjectives followed a normal distribution. By applying the Kolmogorov–Smirnov test, it was determined that most distributions of the variables measured were significantly non-normal. This issue was addressed by applying a rank transformation to the data in order to apply the two-way factorial ANOVA statistical test.
A significant interaction effect between the agents’ culture and the participants’ nationality was found for the statement “My general impression about the behavior of these characters is positive” (F(1,68) = 6.441, p = 0.013) and for the statement “The characters behaved appropriately toward me” (F(1,68) = 4.922, p = 0.03). For these two statements (see Fig. 7), the participants’ opinions about the two cultural versions of the agents was affected differently by their nationalities. A simple effects analysis revealed that the score of the collectivistic agents was significantly higher in Portugal than in the Netherlands for the first statement (F(1,68) = 6.685 p = 0.012) and for the second statement (F(1,68) = 4.678, p = 0.034). Both results support our hypothesis H1. In contrast, hypothesis H2 was not supported as the score given to the individualistic agents by the Dutch was not significantly higher than the score given by the Portuguese, neither for the first statement (F = 1.052, p = 0.309) nor for the second one (F(1,68) = 0.982, p = 0.325).
Still, there was a significant main effect of the agents’ cultural version for the first, (F(1,68) = 12.248, p = 0.001) and second (F(1,68) = 5.45, p = 0.023) statements. This effect indicates that, regardless of the country, there was a positive bias toward the individualistic agents for these two statements.
For the remaining statements, the interaction effect was non-significant but most of them also had a significant main effect of the agents’ culture. Again, regardless of the participants’ nationality, the individualistic agents scored higher (see Fig. 8) on the following statements “The characters treated me as one of their own” (F(1, 68) = 18.429, \(p < 0.001\)), “The characters enjoyed interacting with me” (F(1, 68) = 29.347, \(p < 0.001\)) and “I enjoyed interacting with the characters” (F(1, 68) = 8.016, p = 0.006). The same agents also obtained lower scores (see Fig. 9) on the statements “My presence made the characters uncomfortable” (F(1,68) = 5.554 p = 0.021), “The characters made me feel unwelcome” (F(1,68) = 18.528, \(p < 0.001\)) and “The characters were annoyed by my presence” (F(1,68) = 17.16, \(p< 0.001\)).
The previous results do not support our hypothesis H2, in the sense that both Portuguese and Dutch participants had a similar positive opinion of the individualistic agents. A possible explanation is that the scenario chosen for this study, namely the beach bar, was not rich enough in the sense that it lacked opportunities for the user to perform socially inappropriate actions from the individualistic agents’ perspective and it lacked opportunities to show aspects of individualistic cultures that would be more strongly viewed as inappropriate by participants of a collectivistic culture. This was due to the strong design focus of the scenario on exploring the negative consequences of being an out-group member (a foreigner), which is associated with collectivism.
Concerning the adjectives the participants chose to describe the agents, there was only one significant interaction effect between the agents’ culture and the participants nationality. This effect concerned the Respectful/Disrespectful pair (F(1,68) = 4.895, p = 0.03). Compared with the Dutch participants, the Portuguese found the collectivistic agents more respectful and the individualistic agents more disrespectful (Fig. 10). This result follows the same logic as the interaction effect obtained for the “The characters behaved appropriately toward me”, which was also significant as mentioned earlier. The closely related pair “Polite/Impolite” showed a similar trend but the interaction effect was not significant (F(1,68) = 1.919, p = 0.171).
Apart from the single interaction effect, there was a significant main effect of the culture manipulation for almost all adjective pairs. The only exception was the “Trustworthy/Untrustworthy” pair (\(F=0.165, p = 0.686\)), whose results are shown in Fig. 11. In both countries, both collectivistic and individualistic agents were perceived as slightly trustworthy. For the other pairs, participants from both countries were again positively biased toward the individualistic agents (see Fig. 12), regarding them, overall, as more assertive (\(F(1,68) = 6.632, p = 0.012\)), more respectful (\(F(1,68) = 5.705, p = 0.02\)), more polite (\(F(1,68) = 4.905, p = 0.03\)), more friendly (\(F(1,68) = 19.879, p = 0.001\)), more relaxed (\(F(1,68) = 7.877, p = 0.007\)), more likeable (\(F(1,68) = 24.833, p = 0.007\)), more caring (\(F(1,68) = 10.978, p = 0.001\)), more tolerant (\(F(1,68) = 7.249, p = 0.009\)) and more cheerful (\(F(1,68) = 11.296, p = 0.001\)).
Finally, there was a significant main effect of nationality for the pair “Assertive/Unassertive” (\(F(1,68) = 8.326, p = 0.005\)). This means, that regardless of the cultural version they interacted with, Portuguese participants were more inclined to rate the characters as more assertive than the Dutch. This result suggests that the notion of being assertive differs in these two countries. Given the more frequent use of the direct verbal style in individualistic cultures [50], it is possible that the Dutch participants were less sensitive to its use by the agents in the scenario.
Overall, the cultural influences of the proposed SID model, when applied to the beach bar scenario, were able to create collectivistic agents that were perceived in a more negative light by the Dutch than by the Portuguese, which supports our hypothesis H1. This result is important as it constitutes evidence of the proposed model’s capability in adapting the agents’ cultural behavior toward one extreme of the Individualism versus Collectivism dimension. However, the adaptation of the model to make agents more individualistic did not cause a negative impression in the Portuguese participants. Therefore, we could not find evidence to support hypothesis H2. For both Dutch and Portuguese, the individualistic agents were seen in a more positive manner than the collectivistic agents, with a few exceptions. It is important to remember that, in their qualitative answers, some Portuguese participants wrote negative remarks about the appropriateness of the individualistic agents. For instance, they found it strange that these agents invited the user to sit with them immediately. However, it is plausible that for many Portuguese participants, this strangeness was interpreted as unexpected friendliness rather than unwarranted intrusiveness, which would then explain the obtained results.