Experiment 1: How does saliency influence bee visual search?
The average time taken for the first and second training bouts on this experiment was 2080.7 (± 1418) seconds and 971.9 (± 366.4) seconds, respectively. Combining results from both flower sets, we found that the average proportion of salient target flowers chosen during tests was 0.58 (± 0.13 SD) and the average proportion of equally rewarding non-salient targets was 0.37 (± 0.11 SD). The average proportion of distractors chosen was 0.06 (± 0.08 SD). If bees chose equally between the two targets without choosing any distractors, we would expect an equal proportion (0.5) of both salient and non-salient targets to be chosen. Saliency had a significant effect on the proportion of targets chosen; the proportion of high-saliency targets chosen was significantly greater than the proportion of non-salient targets chosen (GLMM, Effect size estimate: − 0.84, p = 4.3 * 10–9, Fig. 2a) and the proportion of distractors chosen (GLMM, Effect size estimate = − 3.24, p < 2 * 10–16, Fig. 2a). The low number of choices made to distractors demonstrates that the bees had memorised both types of previously rewarding targets in the training bouts and recalled them in the presence of distractors. The best model that described the data did not include the effect of training order, indicating that this was not an important determinant of the proportion of salient targets chosen.
The average sequence index of the bees was 0.51 (± 0.17 SD). An index close to 0.5 indicates equal numbers of constant choices and switches, while an index close to 1 indicates complete flower constancy with no switches. This index was not significantly different from 0.5 (Wilcoxon rank sum test, W = 200, p = 0.1), showing that the bees were equally likely to make constant choices and switches (Fig. 3). The times taken for choices between like flowers and transitions between flower types were not significantly different (Wilcoxon rank sum test, W = 13,036, p = 0.14). The mean time taken for constant choices was 7.53 (± 4.93 S.D.) seconds compared to a mean of 9.03 (± 7.05 S.D.) seconds for switches (Fig. 4a).
Experiment 2: How does reward value influence bee visual search?
The average time taken for the first and second training bouts on this experiment was 1033.8 (± 439.8) seconds and 958.7 (± 493.4) seconds, respectively.
The average proportion of high-reward targets chosen by bees was 0.69 (± 0.18 SD), while the average proportion of low-reward targets chosen was 0.28 (± 0.17 SD). The best model for the proportion of choices made included an interaction between the reward value and the order of the training. Higher reward value (50% sucrose) led to a significantly greater proportion of choices compared to both low-reward (30% sucrose) flowers (GLM, effect size estimate: − 1.12, p = 2.15*10–5, Fig. 2b) and distractors (GLM, effect size estimate: − 3.65, p = 1.18*10–13, Fig. 2b). Thus, bees chose high-reward targets more often than low-reward targets. The average proportion of choices made to distractors was 0.02 (± 0.04 SD), demonstrating that the bees were capable of simultaneously choosing between two targets even in the presence of distractors.
Bees that were first trained on high-reward targets chose these targets significantly less than if they were first trained on low-reward targets (GLMM, effect size estimate: 0.72, p = 0.0088). There was also a significant interaction effect between training order and reward value (GLMM, effect size estimate: − 1.38, p = 0.0004). Bees were thus more likely to choose high-reward targets if they had been trained on them in the bout immediately preceding the test (i.e., trained on the low-reward targets first, yellow/right vs blue/left plots in Fig. 2b). The training times between the end of the first bout and the start of the test were, however, not significantly different when the first training bout had targets of high or low reward value (Wilcoxon rank sum test, W = 29, p = 0.57). The interaction effect between training order and reward value is thus not due to difference in training times.
The average sequence index of the bees was 0.69 (± 0.20 SD) and this was significantly different from 0.5 (Wilcoxon rank sum test, W = 187.5, p = 0.0008, Fig. 3). This indicates that in this experiment, bees were more likely to have constant choices than switches. The time taken between choices was also significantly different between constant choices and switches chosen (Wilcoxon rank sum test, W = 2661.5, p = 0.01, Fig. 4b). The mean time taken for constant choices was 6.49 (± 3.63 SD) seconds compared to a mean of 8.47 (± 4.88 SD) seconds for switches.
Experiment 3: How does bee visual search combine reward value and saliency?
The average time taken for the first and second training bouts on this experiment was 1884.5 (± 993) seconds and 1681.1 (± 815.3) seconds respectively. The average proportion of high-reward, low-saliency targets chosen by bees was 0.56 (± 0.27 SD), while the average proportion of low-reward, high-saliency targets chosen was 0.34 (± 0.26 SD). There was no significant main effect of reward value on the proportion of high- and low-reward targets chosen (GLM, effect size estimate: 0.32, p = 0.23, Fig. 2c) but a significantly higher proportion of high-reward targets were chosen compared to distractors (GLMM, effect size estimate: − 2.42, p = 2.55 * 10–8, Fig. 2c). Thus, bees chose high-reward targets as often as low-reward targets, despite their lower saliency. The average proportion of choices made to distractors was low at 0.10 (± 0.12 SD), demonstrating that the bees were capable of simultaneously choosing between two targets even in the presence of distractors.
The order in which bees were trained on the high-reward and low-reward targets had a significant main effect (GLM, effect size estimate: 1.1654, p = 2.01 * 10–5). There was also a significant interaction effect between reward value and the order of the training (GLM, effect size estimate: –2.8688, p = 3.39 * 10–12). Bees were thus more likely to choose high-reward targets if they were the targets in the second training session (immediately prior to the test) rather than in the first training session.
The training times between the end of the first bout and the start of the test were, however, not significantly different when the first training bout had targets of high or low reward value (Wilcoxon rank sum test, W = 31, p = 0.78). The interaction effect between training order and reward value is thus not due to difference in training times.
The average sequence index of the bees was 0.65 (± 0.25 SD) and this was significantly different from 0.5 (Wilcoxon rank sum test, W = 192, p = 0.0084, Fig. 3). This indicates that in this experiment, bees were more likely to have constant choices than switches. The duration between choosing one flower and the next was also significantly different between constant choices and switches (Wilcoxon rank sum test, W = 3184, p = 0.00053, Fig. 4c). The mean time taken for constant choices was 7.14 (± 5.36 SD) seconds compared to a mean of 10.51 (± 7.78 SD) seconds for switches.
The mean search time spent before choosing a high-reward flower was 7.07 (± 5.15 SD) seconds while the mean search time spent before choosing a low-reward flower was 9.51 (± 7.33 SD) seconds, and these values were significantly different (GLM, Estimate = − 0.009, p = 0.009). Thus, the bees were quicker at choosing high-reward targets compared to low-reward targets. The model that best explained the proportion of time bees spent in different zones in the arena included flower type and the order in which bees were trained on high- or low-reward flowers as factors. Bees spent a significantly greater proportion of time around high-reward flowers than around low-reward flowers with greater saliency (GLMM, effect size estimate = − 0.63, p < 2 * 10–16, Fig. 5a) and distractors (GLMM, effect size estimate = − 2.14, p < 2 * 10–16). There was also a significant main effect of the order in which bees were trained on high- or low-reward flowers (GLMM, effect size estimate = 0.84, p < 2 * 10–16) as well as an interaction effect between flower type and the order of training (GLMM, effect size estimate = − 2.28, p < 2 * 10–16). Thus, when bees were trained on the high-reward flowers first and the low-reward flowers later, they were equally likely to spend time around high-reward, low-saliency flowers and low-reward high-saliency flowers. However, when trained on the low-reward flowers first and the high-reward flowers later, they spent a greater time around high-reward low-saliency flowers compared to low-reward high-saliency flowers.