Skip to main content
Log in

The Introduction of Digital Game-Based Learning in a Surgical Clerkship: A Pilot Study

  • Original Research
  • Published:
Medical Science Educator Aims and scope Submit manuscript

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

References

  1. Fukuchi SG, Offutt LA, Sachs J, Mann BD. 2000. Teaching a multidisciplinary approach to cancer treatment during surgical clerkship via an interactive board game. Am J Surg. 000;179:337–340.

    Article  Google Scholar 

  2. Mann BD, Eidelson BM, Fukuchi SG et al. The development of an interactive game-based tool for learning surgical management algorithms via computer. Am J Surg. 2002;183(3):305–.8.

    Article  Google Scholar 

  3. Kanthan R, Senger JL. The impact of specially designed digital games-based learning in undergraduate pathology and medical education. Arch Pathol Lab Med. 2011;135(1):135–42.

    Google Scholar 

  4. Royse MA, Newton SE. How gaming is used as an innovative strategy for nursing education. Nurs Educ Perspect. 2007;28(5):263–267

    Google Scholar 

  5. Ogershok PR, Cottrell S. The pediatric board game. Med Teach. 2004;26(6):514–7.

    Article  Google Scholar 

  6. Eckert GU, Da Rosa AC, Busnello RG, et al. Learning from panel boards. T-lymphocyte and B-lymphocyte self-tolerance game. Med Teach. 2004;26(6):521–4.

    Article  Google Scholar 

  7. Da Rosa AC, Moreno FL, Mezzomo KM, Scroferneker ML. Viral hepatitis. An alternate teaching method. Educ Health. 2006;19(1):14–21.

    Article  Google Scholar 

  8. Schmall V, Grabinski CJ, Bowman S. Use of games as a learner centered strategy in gerontology, geriatrics, and aging related courses. Gerontol Geriatr Educ. 2008;29(3):225–233.

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Shahrzad Vafa EdD.

Rights and permissions

Reprints and permissions

About this article

Cite this article

Subramanian, A., Vafa, S. The Introduction of Digital Game-Based Learning in a Surgical Clerkship: A Pilot Study. Med.Sci.Educ. 23, 329–335 (2013). https://doi.org/10.1007/BF03341644

Download citation

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/BF03341644

Keywords

Navigation