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Optimal synchronization control for multi-agent systems with input saturation: a nonzero-sum game

输入饱和下多智能体系统最优一致性控制: 一类非零和博弈方法

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Abstract

This paper presents a novel optimal synchronization control method for multi-agent systems with input saturation. The multi-agent game theory is introduced to transform the optimal synchronization control problem into a multi-agent nonzero-sum game. Then, the Nash equilibrium can be achieved by solving the coupled Hamilton—Jacobi—Bellman (HJB) equations with nonquadratic input energy terms. A novel off-policy reinforcement learning method is presented to obtain the Nash equilibrium solution without the system models, and the critic neural networks (NNs) and actor NNs are introduced to implement the presented method. Theoretical analysis is provided, which shows that the iterative control laws converge to the Nash equilibrium. Simulation results show the good performance of the presented method.

摘要

本文针对输入饱和下的多智能体系统, 提出一种最优一致性控制方法。引入多智能体博弈理论, 将最优一致性控制问题转化为多智能体非零和博弈。之后, 通过求解具有非二次输入能量项的耦合Hamilton—Jacobi—Bellman(HJB)方程, 实现Nash平衡。提出脱策强化学习方法, 在系统模型未知情况下获得Nash平衡解;引入评判神经网络和执行神经网络实现所提方法。理论分析显示迭代控制律收敛到Nash平衡。仿真实验验证了所提方法的有效性。

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Correspondence to Qinglai Wei  (魏庆来).

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Project supported by the National Key R&D Program of China (No. 2018YFB1702300) and the National Natural Science Foundation of China (Nos. 61722312 and 61533017)

Contributors

Hongyang LI designed the method, conducted the simulation, and drafted the paper. Qinglai WEI revised and finalized the paper.

Compliance with ethics guidelines

Hongyang LI and Qinglai WEI declare that they have no conflict of interest.

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Li, H., Wei, Q. Optimal synchronization control for multi-agent systems with input saturation: a nonzero-sum game. Front Inform Technol Electron Eng 23, 1010–1019 (2022). https://doi.org/10.1631/FITEE.2200010

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  • DOI: https://doi.org/10.1631/FITEE.2200010

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