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On the Nucleolus of Shortest Path Games

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Algorithmic Game Theory (SAGT 2017)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 10504))

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Abstract

We study a type of cooperative games introduced in [8] called shortest path games. They arise on a network that has two special nodes s and t. A coalition corresponds to a set of arcs and it receives a reward if it can connect s and t. A coalition also incurs a cost for each arc that it uses to connect s and t, thus the coalition must choose a path of minimum cost among all the arcs that it controls. These games are relevant to logistics, communication, or supply-chain networks. We give a polynomial combinatorial algorithm to compute the nucleolus. This vector reflects the relative importance of each arc to ensure the connectivity between s and t. Our development is done on a directed graph, but it can be extended to undirected graphs and to similar games defined on the nodes of a graph.

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Correspondence to Francisco Barahona .

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Baïou, M., Barahona, F. (2017). On the Nucleolus of Shortest Path Games. In: Bilò, V., Flammini, M. (eds) Algorithmic Game Theory. SAGT 2017. Lecture Notes in Computer Science(), vol 10504. Springer, Cham. https://doi.org/10.1007/978-3-319-66700-3_5

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  • DOI: https://doi.org/10.1007/978-3-319-66700-3_5

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