Algorithmic Game Theory

10th International Symposium, SAGT 2017, L’Aquila, Italy, September 12–14, 2017, Proceedings

  • Vittorio Bilò
  • Michele Flammini
Conference proceedings SAGT 2017

Part of the Lecture Notes in Computer Science book series (LNCS, volume 10504)

Also part of the Information Systems and Applications, incl. Internet/Web, and HCI book sub series (LNISA, volume 10504)

Table of contents

  1. Front Matter
    Pages I-XIX
  2. Auctions

    1. Front Matter
      Pages 1-1
    2. Yossi Azar, Michal Feldman, Nick Gravin, Alan Roytman
      Pages 3-15
    3. Georgios Birmpas, Evangelos Markakis, Orestis Telelis, Artem Tsikiridis
      Pages 16-28
    4. Alon Eden, Michal Feldman, Adi Vardi
      Pages 29-40
  3. Computational Aspects of Games

    1. Front Matter
      Pages 53-53
    2. Mourad Baïou, Francisco Barahona
      Pages 55-66
    3. Xiaohui Bei, Jugal Garg, Martin Hoefer, Kurt Mehlhorn
      Pages 67-79
    4. Robert Bredereck, Piotr Faliszewski, Andrzej Kaczmarczyk, Rolf Niedermeier, Piotr Skowron, Nimrod Talmon
      Pages 80-92
    5. Argyrios Deligkas, John Fearnley, Rahul Savani
      Pages 93-105
    6. Sushmita Gupta, Sanjukta Roy, Saket Saurabh, Meirav Zehavi
      Pages 106-118
    7. Marios Mavronicolas, Burkhard Monien
      Pages 131-143
  4. Congestion Games, Network and Opinion Formation Games

    1. Front Matter
      Pages 145-145
    2. Soumya Basu, Ger Yang, Thanasis Lianeas, Evdokia Nikolova, Yitao Chen
      Pages 147-159
    3. Ankit Chauhan, Pascal Lenzner, Anna Melnichenko, Louise Molitor
      Pages 160-172
    4. Michal Feldman, Yuval Snappir, Tami Tamir
      Pages 186-198
  5. Mechanism Design, Incentives and Regret Minimization

    1. Front Matter
      Pages 225-225

About these proceedings

Introduction

This book constitutes the refereed proceedings of the 10th International Symposium on Algorithmic Game Theory, SAGT 2017, held in L'Aquila, Italy, in September 2017.

The 30 full papers presented were carefully reviewed and selected from 66 submissions. The papers cover various important aspects of algorithmic game theory such as auctions, computational
 aspects of games, congestion games, network and opinion formation games, mechanism design, incentives and regret minimization, and resource allocation.

Keywords

Computer Science Informatics Conference Proceedings Research Applications

Editors and affiliations

  • Vittorio Bilò
    • 1
  • Michele Flammini
    • 2
  1. 1.University of Salento LecceItaly
  2. 2.University of L'Aquila L'AquilaItaly

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-66700-3
  • Copyright Information Springer International Publishing AG 2017
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-66699-0
  • Online ISBN 978-3-319-66700-3
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • About this book