Abstract
Advanced information systems enable digital media and creative industries to use collaborative networks to boost creative co-production not only across organizational boundaries, but also across geographies. The initial success of crowdsourcing and other open-innovation strategies encourages these industries to consider creative co-production as a viable option for future development. This chapter suggests a general theoretical framework for the implementation of co-production in creative industries based on three components: co-creation environment, network coordination, and experiential communication. The proposed framework is sufficiently general yet grounded in the phenomenon to guide future research and development.
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Abhari, K., Davidson, E.J. (2016). Creative Co-production: The Adaption of an Open Innovation Model in Creative Industries. In: Lugmayr, A., Stojmenova, E., Stanoevska, K., Wellington, R. (eds) Information Systems and Management in Media and Entertainment Industries. International Series on Computer Entertainment and Media Technology. Springer, Cham. https://doi.org/10.1007/978-3-319-49407-4_6
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DOI: https://doi.org/10.1007/978-3-319-49407-4_6
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