Skip to main content

Exploring Olfaction for Enhancing Multisensory and Emotional Game Experience

  • Conference paper
  • First Online:
E-Learning and Games (Edutainment 2016)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 9654))

Abstract

In recent years, an increasing amount of game players attribute importance to the perceived value of games, such as positive experiences and emotions, rather than functions in games. In contrast to the game itself, user experience is gradually becoming the main focus in the design of computer games. Therefore, a successful game should have a high perceived value and the capability of evoking positive emotions and experiences within the players through the five human senses. However, current games mainly depend on the visual, auditory and tactile experience, olfactory experience is very scarce. In order to explore the possibilities that the intervention of the sense of smell could enhance pleasantness experience of playing games. This study choose the Chinese folk music which is commonly used in Chinese games as background music, and some common odors as experimental stimuli. Three experiments were conducted. The first two experiments were used to classify the music clips and odors separately according to the evoked emotions. Results showed that most odors and music clips had a high effect on the arousal of emotion. The third experiment was used to verify whether congruent odors could increase the pleasantness of music significantly more than incongruent odors. Results showed that music-odor congruency played a key role in perceiving pleasantness of music. Congruent odor can increase pleasant perception of music while incongruent odor can decrease pleasant perception of music. These findings could be important not only for the theoretical understanding of multisensory and emotional feedback in game experience, but also for the optimization of game design.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Prei, T.: Qualitätsorientierte Unternehmensführung. P3-Ingenieurges. für Management und Organisation (2003)

    Google Scholar 

  2. Köhler, M., Schmitt, R.: Systematic Consumer Evaluation Measurement for Objectified Integration into the Product Development Process (2012)

    Google Scholar 

  3. Schifferstein, H.N.J., Spence, C.: Multisensory Product Experience - Product Experience - 5. Product Experience, pp. 133–161. Wiley, New York (2008)

    Google Scholar 

  4. Schmitt, R., Dur, J.V., Diaz-Pineda, J.: Objectifying user attention and emotion evoked by relevant perceived product components. J. Sens. Sens. Syst. 3(2), 315 (2014)

    Article  Google Scholar 

  5. Bordegoni, M., Cugini, U., Ferrise, F.: Multisensory user experience design of consumer products. In: Fukuda, S. (ed.) Emotional Engineering, vol. 2, pp. 219–242. Springer, London (2013)

    Chapter  Google Scholar 

  6. Ghinea, G., Ademoye, O.: A User perspective of olfaction-enhanced mulsemedia. In: Proceedings of International ACM Conference on Management of Emergent Digital EcoSystems, pp. 277–280 (2010)

    Google Scholar 

  7. Ademoye, O.A., Ghinea, G.: Information recall task impact in olfaction-enhanced multimedia. ACM Trans. Multimedia Comput. Commun. Appl. 9(3), 167–186 (2013)

    Article  Google Scholar 

  8. Ghinea, G., Ademoye, O.: The sweet smell of success: enhancing multimedia applications with olfaction. ACM Trans. Multimedia Comput. Commun. Appl. 8(1), 213–224 (2012)

    Article  Google Scholar 

  9. Spence, C.: Crossmodal correspondences: a tutorial review. In: Attention, Perception and Psychophysics, vol. 73, no. 4, pp. 971–995. Springer, Heidelberg (2011)

    Google Scholar 

  10. Belkin, K., Martin, R., Kemp, S.E., Gilbert, A.N.: Auditory pitch as a perceptual analogue to odor quality. Psychol. Sci. 8(4), 340–342 (1997)

    Article  Google Scholar 

  11. Crisinel, A.S., Spence, C.: A fruity note: crossmodal associations between odors and musical notes. Chem. Senses 37(2), 151–158(8) (2012)

    Article  Google Scholar 

  12. Seo, H.S., Lohse, F., Luckett, C.R., Hummel, T.: Congruent sound can modulate odor pleasantness. Chem. Senses 39(3), 215–228 (2014)

    Article  Google Scholar 

  13. Deroy, O., Crisinel, A.S., Spence, C.: Crossmodal correspondences between odors and contingent features: odors, musical notes, and geometrical shapes. Psychon. Bull. Rev. 20(5), 878–896 (2013)

    Article  Google Scholar 

  14. Ekman, P., Friesen, W.V., O’Sullivan, M.: Universals and cultural differences in the judgments of facial expressions of emotion. J. Pers. Soc. Psychol. 53(4), 712–717 (1987)

    Article  Google Scholar 

  15. Russell, J.A.: A circumplex model of affect. J. Pers. Soc. Psychol. 39(6), 1161–1178 (1980)

    Article  Google Scholar 

  16. Tzanetakis, G., Cook, P.: Marsyas: a framework for audio analysis. Organ. Sound 4(3), 169–175 (2000)

    Article  Google Scholar 

  17. Xing, B., Zhang, K., Sun, S., Zhang, L., Gao, Z., Wang, J., Chen, S.: Emotion-driven Chinese folk music-image retrieval based on DE-SVM. Neurocomputing 148, 619–627 (2015)

    Article  Google Scholar 

  18. Zhang, K., Sun, S.: Web music emotion recognition based on higher effective gene expression programming. Neurocomputing 105, 100–106 (2013)

    Article  Google Scholar 

Download references

Acknowledgments

This study is partly supported by the National Natural Science Foundation of China (No. 61303137, 61402141, 61562072), the Department of Science and Technology of Zhejiang Province (No. 2015C31051), the Foundation of Zhejiang Educational Committee (No. Y201430757).

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Baixi Xing .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2016 Springer International Publishing Switzerland

About this paper

Cite this paper

Zhang, L., Sun, S., Xing, B., Fu, J., Yu, S. (2016). Exploring Olfaction for Enhancing Multisensory and Emotional Game Experience. In: El Rhalibi, A., Tian, F., Pan, Z., Liu, B. (eds) E-Learning and Games. Edutainment 2016. Lecture Notes in Computer Science(), vol 9654. Springer, Cham. https://doi.org/10.1007/978-3-319-40259-8_10

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-40259-8_10

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-40258-1

  • Online ISBN: 978-3-319-40259-8

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics