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Measuring Argumentation Skills with Game-Based Assessments: Evidence for Incremental Validity and Learning

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Artificial Intelligence in Education (AIED 2015)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 9112))

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Abstract

Cognitive scientists and assessment developers have long been concerned with creating comprehensive, authentic measures–especially which elicit evidence of proficiency on one or more constructs under conditions of focus and engagement of test takers reflecting their true performance level. This challenge is particularly arduous for complex constructs, including 21st century skills, that can be highly contextualized and involve the interplay of multiple skills. The current work describes the recent development and evaluation of a game-based assessment on argumentation skills, called Mars Generation One (MGO). Our results show that the in-game process data can substantially improve the measurement of argumentation compared to non-interactive multiple-choice tests. Lastly, students’ show high levels of engagement and improve their argumentation skills during gameplay.

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Correspondence to Maria Bertling .

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© 2015 Springer International Publishing Switzerland

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Bertling, M., Jackson, G.T., Oranje, A., Owen, V.E. (2015). Measuring Argumentation Skills with Game-Based Assessments: Evidence for Incremental Validity and Learning. In: Conati, C., Heffernan, N., Mitrovic, A., Verdejo, M. (eds) Artificial Intelligence in Education. AIED 2015. Lecture Notes in Computer Science(), vol 9112. Springer, Cham. https://doi.org/10.1007/978-3-319-19773-9_58

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  • DOI: https://doi.org/10.1007/978-3-319-19773-9_58

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-19772-2

  • Online ISBN: 978-3-319-19773-9

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