Abstract
The study of soft skills within the organization has acquired great relevance in recent years. Because software development is a human endeavor mainly based on teamwork, soft skills represent a key factor in its success. The analysis of soft skills is currently mainly conducted through questionnaires and interviews, both subject to interpretation and normally not in a situational setting. This is probably why video games have been presented as an alternative to contextualize the situation in which soft skills are present. There are different proposals with processes for soft skills analysis by means of video games; however, there are no unified criteria on how to develop video games for soft skills analysis. This work presents a process for the analysis of soft skills from the conception of the development of a video game to the necessary metrics for its comprehension.
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Negrón, A.P.P., Carranza, D.B., Muñoz, M. (2023). Video Game Development Process for Soft Skills Analysis. In: Mejia, J., Muñoz, M., Rocha, Á., Hernández-Nava, V. (eds) New Perspectives in Software Engineering. CIMPS 2022. Lecture Notes in Networks and Systems, vol 576. Springer, Cham. https://doi.org/10.1007/978-3-031-20322-0_7
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