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An HCI Experiment to Explore Interactive Artificial Life Art

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HCI International 2022 Posters (HCII 2022)

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 1582))

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Abstract

We present an interface for creating art using tools from artificial intelligence and artificial life. The interface is tested and validated, through an online experiment with the aim of investigating how AI algorithms can be used for enabling humans - able or disabled - to express their artistic creativity. The interface uses evolutionary algorithms to generate images and videos of life-like patterns of pixels, based on rules describing local updates for cellular automata. Participants were asked to select a sequence of rules, either randomly generated (control group) or assisted by an interactive evolutionary algorithm which takes into account the participant’s previous choices (test group). Our results show a significantly higher satisfaction of the test group with a significance level of \(95\%\) and a power of \(82\%\). Finally, we also discuss the usefulness of such an interface for people with disabilities and limitations.

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Notes

  1. 1.

    https://github.com/jeffheaton/mergelife.

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Acknowledgements

Authors acknowledge all students and employees at Oslo Metropolitan University, who participated in the experiment. GD thanks the Department of Computer Science of OsloMet for financial support. This project was done in collaboration with the project FELT - Futures of Living Technologies (Bergaust and Nichele 2019), funded by the Norwegian Artistic Research Programme, DIKU.

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Correspondence to Glare Dumo .

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Dumo, G., Lind, P.G., Nichele, S. (2022). An HCI Experiment to Explore Interactive Artificial Life Art. In: Stephanidis, C., Antona, M., Ntoa, S. (eds) HCI International 2022 Posters. HCII 2022. Communications in Computer and Information Science, vol 1582. Springer, Cham. https://doi.org/10.1007/978-3-031-06391-6_27

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  • DOI: https://doi.org/10.1007/978-3-031-06391-6_27

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