Abstract
In this paper, we explore the possibilities posed by the use of the Crytek game engine to display art in interactive virtual environments. Enabling artists, among others, to enhance their creative process by viewing virtual models of unfinished art pieces and allowing to create and experience a virtual presentation of the art pieces. Furthermore, we will present our approach during the phases of our project and the results of a showcase event with artists in which we presented our prototype.
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Notes
- 1.
A game engine by Crytek GmbH, https://www.cryengine.com/.
- 2.
3D-Modelling Tool by The Blender Foundation, https://www.blender.org/.
- 3.
Blender-Plugin by the CryBlend Team, https://www.cryblend.weebly.com/.
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Piechota, T., Schmittchen, M., Lentzsch, C. (2020). Displaying Art in Virtual Environments. In: Stephanidis, C., Antona, M. (eds) HCI International 2020 - Posters. HCII 2020. Communications in Computer and Information Science, vol 1226. Springer, Cham. https://doi.org/10.1007/978-3-030-50732-9_43
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DOI: https://doi.org/10.1007/978-3-030-50732-9_43
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