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How to Improve the Immersiveness in VR by Changing the Time Expansion Coefficient

A Study on the Narrative Immersion for VR

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HCI International 2020 - Posters (HCII 2020)

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 1225))

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Abstract

We introduce Time Expansion Coefficient (that is, α), which refers to the ratio of the actual time to the VR image time, in this paper. VR film designers adjust time expansion coefficient according to different narrative types in VR films to optimize users’ immersive perception. We evaluated five types of narrative which include linear narrative with fixed shot, linear narrative with moving shot, circular narrative, multi-view narrative and interactive narrative. The results show that circular narrative and multi-view narrative are most affected by the time expansion coefficient. Interactive narrative and multi-view narrative are almost equally affected while linear narrative is less affected. In addition, when time expansion coefficient is greater than 1 (that is, α > 1), immersion in all five narrative types we refer to is improved.

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Correspondence to Zichun Guo .

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Guo, Z., Zhao, J., Wang, Z. (2020). How to Improve the Immersiveness in VR by Changing the Time Expansion Coefficient. In: Stephanidis, C., Antona, M. (eds) HCI International 2020 - Posters. HCII 2020. Communications in Computer and Information Science, vol 1225. Springer, Cham. https://doi.org/10.1007/978-3-030-50729-9_3

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  • DOI: https://doi.org/10.1007/978-3-030-50729-9_3

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-50728-2

  • Online ISBN: 978-3-030-50729-9

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