Skip to main content

Audio Streaming

  • Reference work entry
Encyclopedia of Multimedia

Definition

Audio streaming refers to the transfer of audio across the network such that the audio can be played by the receiver(s) in real-time as it is being transferred.

Introduction

Audio streaming can be for various live media, such as the Internet broadcast of a concert, or for stored media, such as listening to an online jukebox. Real-time transfer and playback are the keys in audio streaming. As such, other approaches, such as downloading an entire file before playing it, are not considered to be streaming. From a high-level perspective, an audio streaming system needs to address three issues: audio compression, dissemination over the network, and playback at the receiver.

Audio Compression

Whether the audio is coming from a pre-stored file, or is captured live, it needs to be compressed to make streaming practical over a network. Uncompressed audio is bulky and most of the time not appropriate for transmission over the network. For example, even a low-quality 8 KHz 8-bit speech...

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 449.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Hardcover Book
USD 329.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. ITU-T G.711 Recommendation, “Pulse Code Modulation (PCM) of Voice Frequencies,” International Telecommunication Union, Telecommunication Standardization Sector.

    Google Scholar 

  2. ITU-T G.722 Recommendation, “7 KHz Audio-coding Within 64 Kbits/s,” International Telecommunication Union, Telecommunication Standardization Sector.

    Google Scholar 

  3. ITU-T G.723.1 Recommendation, “Dual rate speech coder for multimedia communications transmitting at 5.3 and 6.3 Kbit/s,” International Telecommunication Union, Telecommunication Standardization Sector.

    Google Scholar 

  4. ITU-T G.726 Recommendation, “40, 32, 24, 16 Kbit/s adaptive differential pulse code modulation (ADPCM),” International Telecommunication Union, Telecommunication Standardization Sector.

    Google Scholar 

  5. ITU-T G.728 Recommendation, “Coding of speech at 16 Kbit/s using low-delay code excited linear prediction,” International Telecommunication Union, Telecommunication Standardization Sector.

    Google Scholar 

  6. ITU-T G.729 Recommendation, “Coding of speech at 8 Kbit/s using conjugate-structure algebraic-code-excited linear-prediction (CS-ACELP),” International Telecommunication Union, Telecommunication Standardization Sector.

    Google Scholar 

  7. ISO/IEC 11172–3 “Information technology – Coding of moving pictures and associated audio for digital storage media at up to about 1,5 Mbit/s – Part 3: Audio,” International Organization for Standardization.

    Google Scholar 

  8. H. Schulzrinne, S. Casner, R. Frederick, and V. Jacobson, “RTP: A Transport Protocol for Real-Time Applications,” IETF RFC 1889, January 1996.

    Google Scholar 

  9. H. Schulzrinne, A. Rao, and R. Lanphier, “Real Time Streaming Protocol (RTSP),” IETF RFC 2326, April 1998.

    Google Scholar 

  10. D. Hoffman, G. Fernando, V. Goyal, and M. Civanlar, “RTP Payload Format for MPEG1/MPEG2 Video,” IETF RFC 2250, January 1998.

    Google Scholar 

  11. R. Finlayson, “A More Loss-Tolerant RTP Payload Format for MP3 Audio,” IETF RFC 3119, June 2001.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2008 Springer-Verlag

About this entry

Cite this entry

Shirmohammadi, S., de Oliveira, J.C. (2008). Audio Streaming. In: Furht, B. (eds) Encyclopedia of Multimedia. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-78414-4_334

Download citation

Publish with us

Policies and ethics