Definition
The overlapped block motion compensation (OBMC) [1] aims at reducing the blocking effects by performing a weighted average of overlapped block segments during motion prediction.
In normal motion compensation, the current block is composed of (1) the predicted block from the previous frame (referenced by the motion vectors), and (2) the residual data transmitted in the bit stream for the current block. In OBMC, the prediction is a weighted sum of three predictions.
Let (m, n) be the column and row indices of an 8 × 8 pixel block in a frame; (i, j) be the column and row indices of a pixel within an 8 × 8 block; and (x, y) be the column and row indices of a pixel within the entire frame so that (x, y) = (m × 8 + i, n × 8 + j). Then the weighted prediction for the current block is given by [2]:
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
S. Nogaki and M. Ohta, “An Overlapped Block Motion Compensation for High Quality Motion Picture Coding,” Proceedings of the International Symposium on Circuits and Systems (ISCAS'92), Vol. 1, 1992, pp. 184–187.
ITU-T, “Video Coding for Low Bit Rate Communication,” ITU-T Recommendation H.263, 1996.
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2008 Springer-Verlag
About this entry
Cite this entry
(2008). Overlapped Block Motion Compensation. In: Furht, B. (eds) Encyclopedia of Multimedia. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-78414-4_172
Download citation
DOI: https://doi.org/10.1007/978-0-387-78414-4_172
Publisher Name: Springer, Boston, MA
Print ISBN: 978-0-387-74724-8
Online ISBN: 978-0-387-78414-4
eBook Packages: Computer ScienceReference Module Computer Science and Engineering