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Occlusions

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Encyclopedia of Multimedia
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Definition

Occlusion regions mark disparity discontinuity jumps, which can be used to improve stereo image encoding and transmission, segmentation, motion analysis, and object identification processes which must preserve object boundaries.

In early stereo image research, the segmentation into visible and occlusion regions is treated as a secondary process, postponed until matching is completed and smoothing is underway. Techniques are also proposed that indirectly address the occlusion problem by minimizing spurious mismatches resulting from occlusion regions and discontinuities. It has been pointed out that occlusion areas must be identified and incorporated into matching process. By using Bayesian reasoning, they derive an energy function based on pixel intensity as the matching feature. Dynamic programming is then used to find a minimal-energy solution.

Techniques based on dynamic programming have been used for the purpose of disparity estimation and simultaneous occlusion...

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References

  1. G.A. Triantafyllidis, D. Tzovaras, and M.G. Strintzis: “Occlusion and Visible Background and Foreground areas in Stereo: A Bayesian Approach,” IEEE Transactions on Circuits and Systems for Video Technology, Special Issue on 3D Video Technology, Vol. 10, No. 4, June 2000, pp. 563–576.

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  2. N. Grammalidis and M.G. Strintzis, “Disparity and Occlusion Estimation on Multiocular Systems and their Coding for the Communication of Multiview Image Sequences,” IEEE Transactions on Circuits and Systems for Video Technology, Vol. 8, June 1998, pp. 328–344.

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© 2008 Springer-Verlag

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(2008). Occlusions. In: Furht, B. (eds) Encyclopedia of Multimedia. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-78414-4_165

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