“The Only Constant is Change”: Preparing the Ground for tCGJ’s Seventh Year Malcolm Sutherland Editorial 05 February 2018 Pages: 1 - 3
Unsupervised Hierarchical Clustering of Build Orders in a Real-Time Strategy Game Roy HayesPeter Beling OriginalPaper 23 January 2018 Pages: 5 - 26
Can Commercial Games Function as Intelligence Tests? A Pilot Study Jessie LimAdrian Furnham OriginalPaper 10 February 2018 Pages: 27 - 37
Correction to: Griefers Versus the Griefed - What Motivates Them to Play Massively Multiplayer Online Role-Playing Games? Leigh AchterboschCharlynn MillerPeter Vamplew Author Correction 11 November 2017 Pages: 43 - 43