Griefers versus the Griefed — what motivates them to play Massively Multiplayer Online Role-Playing Games? Leigh AchternboschCharlynn MillerPeter Vamplew Paper 15 April 2014 Pages: 5 - 18
Dialogue and social behaviour of agents in games Edgar Omar Cebelledo GutierrezOlga de Troyer Paper 15 April 2014 Pages: 19 - 33
‘It’s only a game’ — ethics, empathy and identification in game morality systems Michael HeronPauline Belford Paper 15 April 2014 Pages: 34 - 53
The value of being powerful or beautiful in games — how game design affects the value of virtual items Adam Ho Paper 15 April 2014 Pages: 54 - 61
Using motion capture to produce learning software to aid teachers of sign language Adam Kale Paper 15 April 2014 Pages: 62 - 94
Game advertising: a conceptual framework and exploration of advertising prevalence Martin Williamson SmithWei SunBobby Mackie OriginalPaper 15 April 2014 Pages: 95 - 124