A real-time terrain visualization algorithm using wavelet-based compression Jin Kook KimJong Beom Ra original article 04 March 2004 Pages: 67 - 85
Animating visible speech and facial expressions Jiyong MaRonald Cole original article 04 March 2004 Pages: 86 - 105
A hybrid-based texture synthesis approach Chang-Hsing WuYueh-Yi LaiWen-Kai Tai original article 04 March 2004 Pages: 106 - 129
Constructive sculpting of heterogeneous volumetric objects using trivariate B-splines B. Schmitt A. Pasko C. Schlick original article 04 March 2004 Pages: 130 - 148
The Marching Intersections algorithm for merging range images Claudio RocchiniPaolo CignoniRoberto Scopigno original article 04 March 2004 Pages: 149 - 164
Real-time knot-tying simulation Joel Brown Jean-Claude Latombe Kevin Montgomery original article 27 April 2004 Pages: 165 - 179
√2 Subdivision for quadrilateral meshes Guiqing Li Weiyin Ma Hujun Bao original article 04 March 2004 Pages: 180 - 198
Blending surface generation using a fast and accurate analytical solution of a fourth-order PDE with three shape control parameters Lihua YouJian J. ZhangPeter Comninos original article 27 April 2004 Pages: 199 - 214