Three-dimensional skeleton and centerline generation based on an approximate minimum distance field Yong ZhouArie KaufmanArthur W. Toga Pages: 303 - 314
A shift of playground for geometric processing from euclidean to homogeneous Fujio Yamaguchi Pages: 315 - 327
An intuitive and device-independent method of generating color atlases for electronic displays Jia-Lin TsaiDer-Baau Perng Pages: 328 - 342
A four-sided approach for interpolating B-spline curves by subdivision surfaces Ahmad Nasri Pages: 343 - 353