Evoking emotions in virtual reality: schema activation via a freeze-frame stimulus Natalia LippNatalia Dużmańska-MisiarczykPaweł Strojny Original Research Open access 03 July 2020 Pages: 279 - 292
Development of a virtual reality laboratory stressor Loretta S. MaltaCezar GiosanJoAnn Difede Original Article 04 July 2020 Pages: 293 - 302
Virtual reality and 360° panorama technology: a media comparison to study changes in sense of presence, anxiety, and positive emotions Eleonora BrivioSilvia SerinoGianluca De Leo Original Article 09 July 2020 Pages: 303 - 311
My hands? Importance of personalised virtual hands in a neurorehabilitation scenario Chris HeinrichMatthew CookHolger Regenbrecht Original Article 15 July 2020 Pages: 313 - 330
A novel method for VR sickness reduction based on dynamic field of view processing Kyungmin LimJaesung LeeTammy Lee Original Article Open access 17 July 2020 Pages: 331 - 340
Futuristic VR image presentation technique for better mobile commerce effectiveness Jiseob ParkJunho ChoiCheul Rhee Original Article 20 July 2020 Pages: 341 - 356
Single-channel EEG measurement of engagement in virtual rehabilitation: a validation study Jeffrey M. RogersJenny JensenPeter H. Wilson Original Article 22 July 2020 Pages: 357 - 366
Hand-adaptive user interface: improved gestural interaction in virtual reality Xiaolong LouXiangdong A. LiPeng Du Original Article 25 July 2020 Pages: 367 - 382
An electromyogram-based tapping gesture model with differentiated vibration feedback by low-fidelity actuators Pengfei XuZhongke WuYing He Original Article 27 July 2020 Pages: 383 - 397
Development of alternative reality environments for spacecraft habitat design evaluation Neil T. BanerjeeAlex J. BaughmanAllison P. Anderson Original Article 03 August 2020 Pages: 399 - 408
An experimental investigation of menu selection for immersive virtual environments: fixed versus handheld menus Yanbin WangYizhou HuYu Chen Original Article 10 August 2020 Pages: 409 - 419
A model for physics-based fire simulation and analysis Xiaojing ZhouYe ZhangMinxue Zheng Original Article 11 August 2020 Pages: 421 - 432
Effects of dynamic field-of-view restriction on cybersickness and presence in HMD-based virtual reality Joel TeixeiraStephen Palmisano Original Article 12 August 2020 Pages: 433 - 445
Virtual Observations: a software tool for contextual observation and assessment of user’s actions in virtual reality Scott HowieMarco Gilardi Original Article Open access 19 August 2020 Pages: 447 - 460
Landmine detection training simulation using virtual reality technology Merve Varol ArısoyEcir Uğur Küçüksille S.I. : XR (VR, AR, MR) and Immersive Learning Environments 31 August 2020 Pages: 461 - 490
Simulation-based surgical training systems in laparoscopic surgery: a current review Minsik HongJerzy W. RozenblitAllan J. Hamilton Original Article 17 September 2020 Pages: 491 - 510
RUN: rational ubiquitous navigation, a model for automated navigation and searching in virtual environments Muhammad RaeesSehat Ullah Original Article 18 September 2020 Pages: 511 - 521
A VR training system for learning and skills development for construction workers Francesco OstiRaffaele de AmicisAlfredo Liverani Original Article 26 September 2020 Pages: 523 - 538
A mobile VR-based respiratory biofeedback game to foster diaphragmatic breathing Christoph RockstrohJohannes BlumAnja S. Göritz Original Article Open access 05 October 2020 Pages: 539 - 552
Emotional responses to watching and touching 3d emotional face in a virtual environment Muhammad Hassan JamilWanjoo ParkMohamad Eid Original Article 07 October 2020 Pages: 553 - 564