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Animating a Synergy-Based Deformable Hand Avatar for Haptic Grasping

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Haptics: Generating and Perceiving Tangible Sensations (EuroHaptics 2010)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 6192))

Abstract

A 3D deformable hand avatar for virtual grasping using multiple single-contact-point haptic devices is introduced. The proposed technique has two main advantages. First, the whole hand motion is reconstructed by measuring only fingertips positions and using a biomechanical model of the hand along with the postural synergies characterizing grasping actions. Secondly, this technique requires only simple algebraic computations.

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Mulatto, S., Formaglio, A., Malvezzi, M., Prattichizzo, D. (2010). Animating a Synergy-Based Deformable Hand Avatar for Haptic Grasping. In: Kappers, A.M.L., van Erp, J.B.F., Bergmann Tiest, W.M., van der Helm, F.C.T. (eds) Haptics: Generating and Perceiving Tangible Sensations. EuroHaptics 2010. Lecture Notes in Computer Science, vol 6192. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-14075-4_29

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  • DOI: https://doi.org/10.1007/978-3-642-14075-4_29

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-14074-7

  • Online ISBN: 978-3-642-14075-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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