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Drawing and Recognising Simple Shapes with Real-Time Feedback Using Pattern Recognition

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Computational Science and Technology

Part of the book series: Lecture Notes in Electrical Engineering ((LNEE,volume 724))

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Abstract

Pattern recognition is a mature but exciting and fast-developing field concerning computer vision, image processing, shape drawing, and text analysis. The shape pattern can be recognised easily using this technique. Some children have difficulties in identifying shapes. Therefore, through shape drawing exercises, it helps children to understand better. This project aims to develop a mobile application, assisting children in practising drawing using pattern recognition. It can identify shape types by matching the shape pattern with the given input. It will classify the information provided based on the feature extraction using the Freeman Chain Code. Then, each shape pattern is recognised using regular expression tools. Functionality testing has been conducted on this application with an accuracy of 80%. The application will encourage children to draw more by giving feedback on the exercise that they do. It may assist children in learning a new, better way of drawing shape accurately while improving children’s fine motor skills.

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Acknowledgements

The authors would like to thank Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA, Shah Alam, Selangor, for sponsoring this research.

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Correspondence to Norizan Mat Diah .

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Jen, J.A., Diah, N.M., Ibrahim, Z. (2021). Drawing and Recognising Simple Shapes with Real-Time Feedback Using Pattern Recognition. In: Alfred, R., Iida, H., Haviluddin, H., Anthony, P. (eds) Computational Science and Technology. Lecture Notes in Electrical Engineering, vol 724. Springer, Singapore. https://doi.org/10.1007/978-981-33-4069-5_8

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  • DOI: https://doi.org/10.1007/978-981-33-4069-5_8

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-33-4068-8

  • Online ISBN: 978-981-33-4069-5

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