Abstract
Numerous studies have investigated the factors that influence decision-making. Questionnaires have played a critical role in verifying the statistical significance of the conceptual model in these studies. In addition to observable facts, it is extremely important that records of memories obtained from surveys accurately describe the judgment process of individuals. However, it is also a fact that subjective memory is not always objectively accurate owing to indications that marketing research methods for understanding consumers alter their memory. In general, data on individual decision-making in a service operation does not remain in the record. In this study, we examine whether unstructured data from games can effectively contribute to service improvements using a consumer’s decision-making model of service selection. The agent-based decision-making model is expanded to a gaming framework. We determine that the clues, obtained through cooperative games based on this model, effectively contribute to service improvements. Players discuss their experiences of the game during a debriefing. The extracted strategy that uses the unstructured data, such as the awareness and discussion outcomes of players, is examined through computer simulation.
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Ueda, K., Kurahashi, S. (2018). How Do You Reduce Waiting Time?. In: Chen, J., Yamada, Y., Ryoke, M., Tang, X. (eds) Knowledge and Systems Sciences. KSS 2018. Communications in Computer and Information Science, vol 949. Springer, Singapore. https://doi.org/10.1007/978-981-13-3149-7_3
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DOI: https://doi.org/10.1007/978-981-13-3149-7_3
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