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Dynamic Role Behavior for Managing Users Through A Networked Collaborative Monopoly Game Abstraction

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Proceedings of the International Conference on Computing, Mathematics and Statistics (iCMS 2015)

Abstract

e-Technology has enabled users from remote locations to collaborate together virtually and involve in e-activities to reach their common goals. The virtual environment is commonly known as Networked Collaborative Virtual Environment. It is a challenge to manage these remote located users since they are diverse in term of language, culture, and skill. Most of the managements are performed by external entity such as administrator. As a result, the external handling is hardly matched or coped. Thus, this paper investigates the possibility of having a method called role behavior to manage users both internally and externally. The initial finding shows that roles are dynamic and their dynamic behaviors are further analyzed through a collaborative monopoly game. As a result, a set of role behaviors has been extracted from the game. Each behavior is analyzed and mapped to a real-life application as an abstraction of user management. Finally, a mathematical model has been proposed to represent a comprehensive collection of roles which has to be used in managing dynamic environment.

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Acknowledgment

The authors would like to thank Universiti Teknologi MARA and Ministry of Higher Education Malaysia for the financial support under the national grant 600-RMI/RAGS 5/3 (20/2012).

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Correspondence to Zainura Idrus .

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Idrus, Z., Zainal Abidin, S.Z., Omar, N., Idrus, Z. (2017). Dynamic Role Behavior for Managing Users Through A Networked Collaborative Monopoly Game Abstraction. In: Ahmad, AR., Kor, L., Ahmad, I., Idrus, Z. (eds) Proceedings of the International Conference on Computing, Mathematics and Statistics (iCMS 2015). Springer, Singapore. https://doi.org/10.1007/978-981-10-2772-7_2

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  • DOI: https://doi.org/10.1007/978-981-10-2772-7_2

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