Abstract
The computing world around us is slowly transforming from being computing-oriented to user-oriented. Accordingly, our ways of communicating with computers are returning to being more natural or ergonomic. At the same time, the way we use computers is also changing. The computer of the future is no longer a khaki-coloured box under the work desk, but rather an environment surrounding us, an environment that understands and obeys us.
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Sopula, N., Leimu, J. (2010). A Classroom 2.0 Experiment. In: Sonvilla-Weiss, S. (eds) Mashup Cultures. Springer, Vienna. https://doi.org/10.1007/978-3-7091-0096-7_12
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DOI: https://doi.org/10.1007/978-3-7091-0096-7_12
Publisher Name: Springer, Vienna
Print ISBN: 978-3-7091-0095-0
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