Abstract
This paper presents research on the prototyping of multi-agent systems for architectural design. It proposes a design exploration methodology at the intersection of architecture, engineering, and computer science. The motivation of the work includes exploring bottom up generative methods coupled with optimizing performance criteria including for geometric complexity and objective functions for environmental, structural and fabrication parameters. The paper presents the development of a research framework and initial experiments to provide design solutions, which simultaneously satisfy complexly coupled and often contradicting objectives. The prototypical experiments and initial algorithms are described through a set of different design cases and agents within this framework; for the generation of façade panels for light control; for emergent design of shell structures; for actual construction of reciprocal frames; and for robotic fabrication. Initial results include multi-agent derived efficiencies for environmental and fabrication criteria and discussion of future steps for inclusion of human and structural factors.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Adriaenssens, S., et al. (eds.): Shell Structures for Architecture: Form Finding and Optimization. Routledge, London (2014)
Anumba, C., Ren, Z., Ugwu, O.: Agents and Multi-Agent Systems in Construction. Routledge, London (2007)
Balmond, C., Smith, J., Brensing, C.: Informal. Prestel, Munich (2002)
Bhooshan, S., El Sayed, M.: Use of sub-division surfaces in architectural form-finding and procedural modeling. In: Proceedings of the 2011 Symposium on Simulation for Architecture and Urban Design. Society for Computer Simulation International, Boston, Massachusetts, pp. 60–67 (2011)
Block, P., Ochsendorf, J.: Thrust network analysis: a new methodology for three-dimensional equilibrium. Int. Assoc. Shell Spat. Struct. 155, 167 (2007)
Braumann, J., Brell-Cokcan, S.: Parametric robot control: integrated CAD/CAM for architectural design. In: ACADIA 11 Integration through computation, Calgary/Banff, pp. 242–251 (2011)
Bullinger, H.-J., Bauer, W., Wenzel, G., Blach, R.: Towards user centred design (UCD) in architecture based on immersive virtual environments. Comput. Ind. 61(4), 372–379 (2010)
Burry, J., Burry, M., Tamke, M., Thomsen, M.R., Ayres, P., Leon, A.P., Davis, D., Deleuran, A., Nielson, S., Riiber, J.: Process through practice: synthesizing a novel design and production ecology. In: ACADIA 12 Synthetic Digital Ecologies, San Francisco, pp. 127–138 (2012)
Chandru, V., Manohar, S., Prakash, C.E.: Voxel-based modeling for layered manufacturing: computer graphics and applications. IEEE 15(6), 42–47 (1995)
Chilton, J., Isler, H.: The Engineer’s Contribution to Contemporary Architecture, p. 168. Thomas Telford Publishing, London (2000)
DeLoach, S.A., Wood, M.F., Sparkman, C.H.: Multiagent systems engineering. Int. J. Softw. Eng. Knowl. Eng. 11(03), 231–258 (2001)
Evans, R.: The Projective Cast: Architecture and its Three Geometries. MIT Press, MA (2000)
Scheurer, F., Schindler, C., Braach, M.: From design to production: three complex structures materialised in wood. In: 6th International Conference Generative Art, Milan (2005)
Fallacara, G.: Digital stereotomy and topological transformations: reasoning about shape building. In: Proceedings of Second International Congress Construction History, Queen’s College, Cambridge, pp. 1075–1092 (2006)
Gerber, D.J.: Paradigms in Computing: Making, Machines, and Models for Design Agency in Architecture. Gerber, D.J., Ibanez, M. (eds.). eVolo, Los Angeles (2014)
Gerber, D.J.: The Parametric Affect: Computation, Innovation and Models for Design Exploration in Contemporary Architectural Practice. Graduate School of Design (GSD), Cambridge (2009)
Gramazio, F., Kohler, M.: Digital materiality in architecture, vol. 1, p. 111. Lars Müller Publishers, Baden (2008)
Heydarian, A., Carneiro, J.P., Gerber, D.J., Becerik-Gerber, B., Hayes, T., Wood, W.: Immersive virtual environments: experiments on impacting design and human building interaction. In: Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA), Rethinking Comprehensive Design: Speculative Counterculture, Kyoto, pp. 729–738 (2014)
Hoes, P., Hensen, J.L.M., Loomans, M.G.L.C., De Vries, B., Bourgeois, D.: User behavior in whole building simulation. Energy Build. 41(3), 295–302 (2009)
Kaczynski, M.P., McGee, W., Pigram, D.: Robotically fabricated thin-shell vaulting: a method for the integration of multi-axis fabrication processes with algorithmic form-finding techniques. In: ACADIA 11: Integration through Computation, Banff, Alberta, pp. 114–121 (2011)
Kilian, A., Ochsendorf, J.: Particle spring systems for structural form Finding. J. Int. Assoc. Shell Spat. Struct. IASS 46, 147 (2005)
Lachauer, L., Rippmann, M., Block, P.: Form finding to fabrication: a digital design process for masonry vaults. In: Proceedings of the International Association for Shell and Spatial Structures (IASS) Symposium (2010)
Larsen, O.P.: Reciprocal Frame Architecture. Elsevier, Oxford (2008)
Lin, S.-H.E., Gerber, D.J.: Designing-in performance: a framework for evolutionary energy performance feedback in early stage design. Autom. Constr. 38, 59–73 (2014)
Lorensen, W.E., Cline, H.E.: Marching cubes: a high resolution 3D surface construction algorithm. In: ACM Siggraph Computer Graphics, ACM, pp. 163–169 (1987)
Maher, A., Burry, M.: The Parametric Bridge: connecting digital design techniques in architecture and engineering. In: ACADIA 03: Crossroads of Digital Discourse, Indianapolis, pp. 39–47 (2003)
Marcolino, L.S., Pantazis, E., Kolev, B., Price, S., Tian, Y., Gerber, D., Tambe, M.: Agents vote for the environment: designing energy-efficient architecture. In: AAAI Workshop on Computational Sustainability (AAAI 2015), Texas (2015)
Marcolino, L.S., Xu, H., Jiang, A.X., Tambe, M., Bowring, E.: Team formation in large action spaces. In: 17th International Workshop on Coordination, Organisations, Institutions and Norms (COIN 2014), Paris (2014)
Menges, A.: Morphospaces of Robotic fabrication. In: Brell-Cokcan, S., Braumann, J. (eds.) Rob| Arch 2012, pp. 28–47. Springer, Vienna (2013)
Pantazis, E., Gerber, D.J.: Material swarm articulations - new view reciprocal frame canopy. In: Thompson, E.M. (ed.) 32nd eCaade: Fusion, Newcastle, pp. 463–473 (2014)
Piker, D.: Kangaroo: form finding with computational physics. Archit. Des. 83(2), 136–137 (2013)
Pine, B.J.: Mass Customization: the New Frontier in Business Competition. Harvard Business Press, Cambridge (1999)
Pottmann, H., Eigensatz, M., Vaxman, A., Wallner, J.: Architectural geometry. Comput. Graph. 47, 145–164 (2015)
Pugnale, A., Parigi, D., Kirkegaard, P.H., Sassone, M.: The principle of structural reciprocity: history, properties and design issues. In: IABSE-IASS Symposium- Taller, Longer, Lighter: Meeting Growing Demand with Limited Resource. Hemming Group Ltd., London (2011)
Reinhart, C.F.: Lightswitch-2002: a model for manual and automated control of electric lighting and blinds. Sol. Energy 77(1), 15–28 (2004)
Reynolds, C.W.: Flocks, herds and schools: a distributed behavioral model: ACM Siggraph. Comput. Graph. 21(4), 25–34 (1987)
Rippmann, M., Block, P.: Digital Stereotomy: Voussoir geometry for freeform masonry-like vaults informed by structural and fabrication constraints. In: Proceedings of the IABSE-IASS Symposium, London, vol. 9 (2011)
Rippmann, M., Lachauer, L., Block, P.: Interactive vault design. Int. J. Space Struct. 27(4), 219–230 (2012)
Schumacher, P.: Parametric order – architectural order via an agent based parametric semiology. In: Spyropoulos, T. (ed.) Adaptive Ecologies – Correlated Systems of Living. AA Publication, London (2012)
Sycara, K.P.: Multiagent systems. AI Mag. 19(2), 79–92 (1998)
Tachi, T., Epps, G.: Designing One-DOF mechanisms for architecture by rationalizing curved folding. In: Proceedings of the International Symposium on Algorithmic Design for Architecture and Urban Design (ALGODE), Tokyo (2011)
Terzidis, K.: Algorithmic architecture. Architectural Press, Oxford (2006)
Van Mele, T., Lachauer, L., Rippmann, M., Block, P.: Geometry-based understanding of structures. J. Int. Assoc. Shell Spat. Struct. 53(4), 285–295 (2012)
Weinstock, M., Stathopoulos, N.: Advanced simulation in design. Archit. Des. 76, 54–59 (2006)
Wooldridge, M.: An Introduction to Multiagent Systems, p. 453. Wiley, Glasgow (2009). 1 ed
Acknowledgements
The work has been supported by grants from Autodesk Inc. and the National Science foundation. This project is partly supported by the National Science Foundation funding under the contract 1231001. Any discussion, procedure, result, and conclusion discussed in this paper are the authors’ views and do not reflect the views of the National Science Foundation. We would also like to acknowledge the contributions from Ye Tian, Arsalan Heydarian, and Joao P. Carneiro, Jingbo Yan, Yuze Liu and Rheseok Kim.
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2015 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Gerber, D.J., Pantazis, E., Marcolino, L.S. (2015). Design Agency. In: Celani, G., Sperling, D., Franco, J. (eds) Computer-Aided Architectural Design Futures. The Next City - New Technologies and the Future of the Built Environment. CAAD Futures 2015. Communications in Computer and Information Science, vol 527. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-47386-3_12
Download citation
DOI: https://doi.org/10.1007/978-3-662-47386-3_12
Published:
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-662-47385-6
Online ISBN: 978-3-662-47386-3
eBook Packages: Computer ScienceComputer Science (R0)