Abstract
In a social situation actors need to cooperate in order to achieve their goals. Instead of using a fixed collection of rules to model social knowledge this paper investigates the process of dynamic acquiring and developing social knowledge by actors. Based on the Soar architecture actors develop a world representation that encompasses models of other actors and preferable action patterns for social cooperation. The multiactor virtual experiment shows the feasibility of this approach and demonstrates the emergence of collaboration deadlocks and the role world representation plays in solving these deadlocks.
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© 1997 Springer-Verlag Berlin Heidelberg
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van den Broek, H., Gazendam, H.W.M. (1997). Organizational Actors and the Need for a Flexible World Representation. In: Conte, R., Hegselmann, R., Terna, P. (eds) Simulating Social Phenomena. Lecture Notes in Economics and Mathematical Systems, vol 456. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-03366-1_25
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DOI: https://doi.org/10.1007/978-3-662-03366-1_25
Publisher Name: Springer, Berlin, Heidelberg
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