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Abstract

This is a book about human questions in computer science. Questions such as: What are we actually doing in our work? What assumptions do we rely on? What claims can we really meet? How do we view human beings in relation to computers? What is the impact of the computer in use? How can we promote quality? What kind of social changes do we bring about? To what extent is information technology conducive to human development? The authors of this book share the conviction that a deeper understanding of these issues is essential for guiding responsible action in science and design. In working on this book, we have proceeded from the assumption that there can be no single theoretical framework providing answers to the set of the questions raised above. All of us approach them from our own perspectives, shaped by our experience in life, by our work and through our interaction with others. We realize that even the way we select and formulate our questions reflects our particular perspective, while you, the reader, proceed from yours. We would like to encourage you to pursue your own questions and to promote discussions in your own personal context.

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© 1992 Springer-Verlag Berlin Heidelberg

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Floyd, C., Züllighoven, H., Budde, R., Keil-Slawik, R. (1992). Proscenium. In: Floyd, C., Züllighoven, H., Budde, R., Keil-Slawik, R. (eds) Software Development and Reality Construction. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-76817-0_1

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  • DOI: https://doi.org/10.1007/978-3-642-76817-0_1

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-76819-4

  • Online ISBN: 978-3-642-76817-0

  • eBook Packages: Springer Book Archive

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