Abstract
The spread of the Internet has led to a change from a TV-childhood to a computer-childhood. We investigate how this shift towards networked forms of communication is reflected in constructionist learning environments and elaborate the concept of objects-to-think-with-together in the context of using computers as tool and social medium at the same time. In doing so, we propose four design aspects that should be considered in the context of socially-oriented constructionist learning environments: providing an integrated platform for construction and socializing, supporting re-mixing and re-using as well as self-expression and appreciation, allowing collaborative projects of non-collocated learners, and supporting enculturation and team-building.
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Stevens, G., Boden, A., von Rekowski, T. (2013). Objects-to-think-with-together. In: Dittrich, Y., Burnett, M., Mørch, A., Redmiles, D. (eds) End-User Development. IS-EUD 2013. Lecture Notes in Computer Science, vol 7897. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-38706-7_17
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DOI: https://doi.org/10.1007/978-3-642-38706-7_17
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