The Motivational Appeal of Interactive Storytelling: Towards a Dimensional Model of the User Experience

  • Christian Roth
  • Peter Vorderer
  • Christoph Klimmt
Conference paper

DOI: 10.1007/978-3-642-10643-9_7

Volume 5915 of the book series Lecture Notes in Computer Science (LNCS)
Cite this paper as:
Roth C., Vorderer P., Klimmt C. (2009) The Motivational Appeal of Interactive Storytelling: Towards a Dimensional Model of the User Experience. In: Iurgel I.A., Zagalo N., Petta P. (eds) Interactive Storytelling. ICIDS 2009. Lecture Notes in Computer Science, vol 5915. Springer, Berlin, Heidelberg

Abstract

A conceptual account to the quality of the user experience that interactive storytelling intends to facilitate is introduced. Building on socialscientific research from ‘old’ entertainment media, the experiential qualities of curiosity, suspense, aesthetic pleasantness, self-enhancement, and optimal task engagement (“flow”) are proposed as key elements of a theory of user experience in interactive storytelling. Perspectives for the evolution of the model, research and application are briefly discussed.

Keywords

Interactive storytelling user experience enjoyment entertainment 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2009

Authors and Affiliations

  • Christian Roth
    • 1
  • Peter Vorderer
    • 1
  • Christoph Klimmt
    • 2
  1. 1.Center for Advanced Media Research Amsterdam (CAMeRA)VU University AmsterdamAmsterdamThe Netherlands
  2. 2.Department of CommunicationJohannes Gutenberg University of MainzMainzGermany