Skip to main content

Integrating Current Weather Effects into Urban Visualization

  • Conference paper
Computer Vision and Computer Graphics. Theory and Applications (VISIGRAPP 2008)

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 24))

Included in the following conference series:

  • 713 Accesses

Abstract

General interest in visualizations of digital 3D city models is growing rapidly, and several applications are available that display such models realistically. Many authors have emphasized the importance of realistic illumination for computer generated images, and this applies especially to 3D city visualization. However, current 3D city visualization applications rarely implement techniques for achieving realistic illumination, in particular the effects caused by current weather. At most, some geospatial visualization systems render artificial skies – sometimes with a georeferenced determination of the sun position – to give the user the notion of a real sky.

In this chapter we present techniques to augment visualizations of digital 3D city models with real-time display of georeferenced weather effects. For this purpose we retrieve weather information from different sources, i. e., real-time images from cameras and radar data from web-based weather services. We use this knowledge in the rendering process for realistic visualization of different weather-related issues, such as clouds, rain, fog, etc. Our approach is not limited to a specific setup, and we have evaluated the results in a user study presented in this chapter.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Beck, M.: Real-Time Visualization of Big 3D City Models. International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, XXXIV-5/W10 (2003)

    Google Scholar 

  2. Döllner, J., Buchholz, H., Lorenz, H.: Ambient Occlusion – ein Schritt zur Realistischen Beleuchtung von 3D-Stadtmodellen. GIS – Zeitschrift für Geoinformatik, pp. 7–13 (2006)

    Google Scholar 

  3. Dodge, M., Doyle, S., Smith, A., Fleetwood, S.: Towards the Virtual City: VR & Internet GIS for Urban Planning. In: Workshop on Virtual Reality and Geographical Information Systems (1998)

    Google Scholar 

  4. Ettinger, S., Nechyba, M., Ifju, P., Waszak, M.: Vision-Guided Flight Stability and Control for Micro Air Vehicles. Advanced Robotics 17(7), 617–640 (2003)

    Article  Google Scholar 

  5. Fearing, P.: Computer Modelling of Fallen Snow. In: SIGGRAPH 2000: Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, pp. 37–46. ACM Press/Addison-Wesley Publishing Co. (2000)

    Google Scholar 

  6. Finnish Metereological Institute: FMI All-Sky Cameras – Imaging the Auroras, http://www.ava.fmi.fi/MIRACLE/ASC

  7. Gliet, J.: Augmented Reality Weather Cam. Master’s thesis, Institute for Geoinformatics. University of Münster, Germany (2007)

    Google Scholar 

  8. Harris, M.: SkyWorks Cloud Rendering Engine (2004), http://www.markmark.net/SkyWorks

  9. Harris, M., Lastra, A.: Real-time Cloud Rendering. Computer Graphics Forum 20(3), 76–84 (2001)

    Article  Google Scholar 

  10. Howard, L.: The Modification of Clouds. Presentation to the Askesian Society (1802)

    Google Scholar 

  11. Reeves, W.T.: Particle Systems – A Technique for Modeling a Class of Fuzzy Objects. In: SIGGRAPH 1983: Proceedings of the 10th Annual Conference on Computer Graphics and Interactive Techniques, pp. 359–375. ACM Press, New York (1983)

    Chapter  Google Scholar 

  12. Riley, K., Ebert, D., Kraus, M., Tessendorf, J., Hansen, C.: Efficient Rendering of Atmospheric Phenomena. In: Proceedings of the 15th Eurographics Workshop on Rendering Techniques, pp. 374–386 (2004)

    Google Scholar 

  13. Roden, T., Parberry, I.: Clouds and Stars: Efficient Real-Time Procedural Sky Rendering using 3D Hardware. In: ACE 2005: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, pp. 434–437. ACM Press, New York (2005)

    Chapter  Google Scholar 

  14. Ropinski, T., Steinicke, F., Meyer-Spradow, J., Hinrichs, K.: Automatic Integration of Foliage into 3D City Models. In: International Conference on Computer Graphics Theory and Applications (GRAPP 2007), pp. 299–304 (2007)

    Google Scholar 

  15. Schafhitzel, T., Falk, M., Ertl, T.: Real-Time Rendering of Planets with Atmospheres. Journal of WSCG 15(1-3), 91–98 (2007)

    Google Scholar 

  16. Sims, K.: Particle Animation and Rendering using Data Parallel Computation. In: SIGGRAPH 1990: Proceedings of the 17th annual conference on Computer graphics and interactive techniques, pp. 405–413. ACM Press, New York (1990)

    Chapter  Google Scholar 

  17. Steinicke, F., Ropinski, T., Hinrichs, K., Mensmann, J.: Urban City Planning in Semi-Immersive Virtual Reality. In: Proceedings of the International Conference on Computer Graphics Theory and Applications (GRAPP 2006), pp. 192–199. INSTICC Press (2006)

    Google Scholar 

  18. Sundog Software: SilverLining: 3D Cloud and Sky Visual Simulation (2007), http://www.sundog-soft.com

  19. Tatarchuk, N.: Artist-Directable Real-Time Rain Rendering in City Environments. In: SIGGRAPH 2006: ACM SIGGRAPH 2006 Courses, pp. 23–64. ACM Press, New York (2006)

    Chapter  Google Scholar 

  20. Wang, N.: Realistic and Fast Cloud Rendering. Journal of Graphic Tools 9(3), 21–40 (2004)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2009 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Steinicke, F., Mensmann, J., Rothaus, K., de Buhr, J., Krüger, A., Hinrichs, K. (2009). Integrating Current Weather Effects into Urban Visualization. In: Ranchordas, A., Araújo, H.J., Pereira, J.M., Braz, J. (eds) Computer Vision and Computer Graphics. Theory and Applications. VISIGRAPP 2008. Communications in Computer and Information Science, vol 24. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-10226-4_19

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-10226-4_19

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-10225-7

  • Online ISBN: 978-3-642-10226-4

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics