Abstract
The aim of the work is to provide a language to reason about closed-world interaction, that is all those situations in which the outcomes of an interaction can be determined by the agents themselves and in which Nature does not play an active role. We formalize this intuition by identifying all such interactions and axiomatizing their logic. We apply the formal tools to reason about games and their regulation.
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© 2008 Springer-Verlag Berlin Heidelberg
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Broersen, J., Mastop, R., Meyer, JJ.C., Turrini, P. (2008). A Logic for Closed-World Interaction. In: Hölldobler, S., Lutz, C., Wansing, H. (eds) Logics in Artificial Intelligence. JELIA 2008. Lecture Notes in Computer Science(), vol 5293. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-87803-2_9
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DOI: https://doi.org/10.1007/978-3-540-87803-2_9
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-87802-5
Online ISBN: 978-3-540-87803-2
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