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Abstract

During the last thirty years, based on a paper of the biologist J. Maynard Smith with the title “Game Theory and the Evolution of Fighting”, a theory of evolution games has been developed. This starts with a population of individuals who have a finite number I 1, I 2, . . . , I n of strategies in order to survive in the struggle of life. Let u i = [0, 1], for every i = 1, . . . , n be the probability for the strategy I i to be chosen in the population. Then the corresponding state of the population is defined by the vector u = (u 1, . . . , u n) where \( \sum\limits_{i = 1}^n {u_i } = 1 \) .

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References

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© 2007 Springer-Verlag Berlin Heidelberg

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(2007). A Game-Theoretic Evolution Model. In: Modelling, Analysis and Optimization of Biosystems. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-71453-8_2

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