Abstract
In this chapter we take a look at the possible applications of volume visualization in immersive virtual environments, and how they can be implemented. Nowadays, the availability of many kinds of 3D imaging modalities, like CT, MRI and 3D ultrasound, gives clinicians an unprecedented ability to look inside a patient without the need to operate. However, while these datasets are three dimensional, they are still presented on 2D (flat) screens. While most systems and workstations offer a volume rendering option to present the data, when projected onto a normal screen (or printed on paper or film), the images are not truly 3D and are often termed “2.5D.” By using a virtual reality system that immerses the viewer(s) in a truly three-dimensional world, we hope to improve the understanding of these images.
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© 2009 Springer-Verlag Berlin Heidelberg
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Koning, A.H.J. (2009). Volume Visualization Using Virtual Reality Medical Applications of Volume Rendering in Immersive Virtual Environments. In: Sensen, C.W., Hallgrímsson, B. (eds) Advanced Imaging in Biology and Medicine. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-68993-5_11
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DOI: https://doi.org/10.1007/978-3-540-68993-5_11
Publisher Name: Springer, Berlin, Heidelberg
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