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just Physio kidding - NUI and Gamification based Therapeutic Intervention for Children with Special Needs

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Pervasive Computing Paradigms for Mental Health (FABULOUS 2016, MindCare 2016, IIOT 2015)

Abstract

This paper presents the “just Physio kidding” approach, which intends to improve the engaging qualities of therapy programmes towards children with special needs, mainly with cerebral palsy, spinal muscular atrophy, or developmental delay. Therefore, “just Physio kidding” intends to address both physiotherapy and cognitive stimulation therapy. The system is functioning as a complement to the work of therapists, with and without their live supervision. It is part of a project with the aim of developing software based on the concept of personalized serious games for rehabilitation. The paper presents the concept and the prototype behind “just Physio kidding”.

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Acknowledgments

We would like to thank physiotherapy clinic “Cresce com Amor”, in Póvoa de Santa Iria, Portugal, for providing the support needed for the testings with the real end-users, which are the children. Moreover, we wish to thank therapist Ana Carolina Bernardo for using her expertise in the evaluation of jPk.

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Correspondence to Rui Neves Madeira .

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© 2018 ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering

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Madeira, R.N., Antunes, A., Postolache, O. (2018). just Physio kidding - NUI and Gamification based Therapeutic Intervention for Children with Special Needs. In: Oliver, N., Serino, S., Matic, A., Cipresso, P., Filipovic, N., Gavrilovska, L. (eds) Pervasive Computing Paradigms for Mental Health. FABULOUS MindCare IIOT 2016 2016 2015. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 207. Springer, Cham. https://doi.org/10.1007/978-3-319-74935-8_7

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  • DOI: https://doi.org/10.1007/978-3-319-74935-8_7

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-74934-1

  • Online ISBN: 978-3-319-74935-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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