Skip to main content

Designing a Digital Social Innovation Platform: From Case Studies to Concepts

  • Conference paper
  • First Online:
Internet Science (INSCI 2017)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 10673))

Included in the following conference series:

Abstract

Governments in the western countries are faced with a number of growing social challenges, such as unemployment, migration, ageing population, explosion of chronic disease. Although they offer a wide range of public social services, we cannot assume that the economy will grow at a rate that can fund expanding needs for services risen by these challenges. We have to find new ways to adapt service provision and prevent social exclusion. Social innovations are new approaches to addressing social needs through engaging beneficiaries and supporting actors in the development of solutions. There is great potential in exploiting digital networks for social innovation. Supporting virtual communities and new forms of collaboration, digital networks make it possible to co-create knowledge and solutions at a wide scale. Various digital social innovation platforms have emerged in the recent years. However we observe that these platforms focus on specific areas, such as open democracy, collaborative consumption or environment, rather than providing support for a wide range of social challenges. We propose to develop a digital social innovation platform that facilitates citizens and organisations to collaboratively develop innovative social solutions. From the analysis of the current innovation processes and the expectations of two distinct cases, Cibervoluntarios (CIB) and Experts-In-Teamwork (EiT), we derive an initial set of concepts that serve as a basis for the development of a methodology and platform for social innovation.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Similar content being viewed by others

References

  1. Simon, J., Millard, J., Lauritzen, J., Carpenter, G., Schimpf, G., Leszek, P.: Doing social innovation. a guide for practitioners. TEPSIE report (2014). http://www.tepsie.eu/images/documents/practitioner_report_final_web.pdf

  2. http://www.socialtech.org.uk/nominet-trust-100/2016/

  3. Gabriel, M.: Making it big. NESTA report. http://www.nesta.org.uk/publications/making-it-big-strategies-scaling-social-innovations

  4. www.socratic.eu

  5. Murray, R., Caulier-Grice, J., Mulgan, G.: Open book of social innovation. NESTA report. http://www.nesta.org.uk/publications/open-book-social-innovation

  6. www.cap4access.eu

  7. www.decarbonet.eu

  8. www.litemap.net

  9. www.debatehub.net

  10. www.kickstarter.com

  11. www.fundly.com

  12. www.asana.com

  13. www.openproject.org

  14. www.openideo.com

  15. www.quirky.com

  16. Hevner, A.R., March, S.T., Park, J.: Design science in information systems research. MIS Q. 28, 75–105 (2014)

    Article  Google Scholar 

  17. Yin, R.: Case Study Research: Design and Methods, 5th edn. Sage Publications, Thousand Oaks (2014)

    Google Scholar 

  18. Clare, V., Braun, V.: Teaching thematic analysis: overcoming challenges and developing strategies for effective learning. Psychologist 26(2), 120–123 (2013)

    Google Scholar 

  19. Kujala, S.: User involvement: a review of the benefits and challenges. Behav. Inf. Technol. 22(1), 1–16 (2003)

    Article  MathSciNet  Google Scholar 

  20. Schwaber, K., Beedle, M.: Agile Software Development with Scrum, vol. 1. Prentice Hall, Upper Saddle River (2002)

    MATH  Google Scholar 

  21. Highsmith, J.: Agile Project Management: Creating Innovative Products. Pearson Education, London (2009)

    Google Scholar 

Download references

Acknowledgements

This work is funded by the EC H2020 CAS project SOCRATIC, G.A. 688228 (http://www.socratic.eu). We thank the participants to the interviews and the project partners for the collaboration during participant recruitment and discussion of the results.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Manuel Oliveira .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2017 Springer International Publishing AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Dinant, I., Floch, J., Vilarinho, T., Oliveira, M. (2017). Designing a Digital Social Innovation Platform: From Case Studies to Concepts. In: Kompatsiaris, I., et al. Internet Science. INSCI 2017. Lecture Notes in Computer Science(), vol 10673. Springer, Cham. https://doi.org/10.1007/978-3-319-70284-1_9

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-70284-1_9

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-70283-4

  • Online ISBN: 978-3-319-70284-1

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics