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Abstract

Planning by sketching is a powerful strategy. It allows you to think through different ideas and explore them on paper. The Five Design-Sheet (FdS) methodology provides a helpful structure for planning and designing interfaces. Ideas are brainstormed and sketched on the first sheet. Sheets 2, 3 and 4 capture three principal designs, and sheet 5 presents the design that will be implemented. You can use the methodology to plan data-visualisation tools, business applications, games and other interactive interfaces. This chapter presents an overview of the method. We introduce each sheet in turn and explain how it can be applied to a variety of interfaces.

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Notes

  1. 1.

    The IEEE (Institute of Electrical and Electronics Engineers) is an association that focuses on advancing innovation and technological excellence. It is a professional society involved in aspects of electrical, electronic and computing fields. See http://ieee.org

  2. 2.

    One of the current hot-topics is that interfaces are moving us away from desktop interactions. See, for example, “Using All Our Senses: the need for a Unified Theoretical Approach to Multi-sensory Information Visualisation” [4] and “Visualisation Beyond-the-desktop”, Roberts et al. [5]

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Roberts, J.C., Headleand, C.J., Ritsos, P.D. (2017). Overview of the Five Design-Sheets (FdS). In: Five Design-Sheets: Creative Design and Sketching for Computing and Visualisation. Springer, Cham. https://doi.org/10.1007/978-3-319-55627-7_2

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  • DOI: https://doi.org/10.1007/978-3-319-55627-7_2

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-55626-0

  • Online ISBN: 978-3-319-55627-7

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