Abstract
Conceiving graphic design projects is a daily work, although its technical processes are not always employed to enable a better user experience. Specially in the case of print produced objects that greatly depended on individual graphic expressions and on a technology that imposes a static outcome. Nevertheless, printed matter represents a significant amount of objects and products that face public attention on a regular basis. Meanwhile their users are changing. They are influenced by interactive features and the possibility of user participation prepared by various services. The user is understood as a central point in planning actions and without a deep insight of how will the user deal with interfaces, most technologies seem meaningless. This paper presents a practice led research on interaction and its transition to a graphic design project, conceived for print production, in order to promote a better user experience.
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Acknowledgments
The author would like to thank the funding support by the Foundation for Science and Technology of the Ministry of Science, Technology and Higher Education of Portugal under the projects UID/EAT/04008/2013 (CIAUD) and UID/AUR/04026/2013 (CITAD).
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Neves, M. (2016). Enhancing User Experience in Graphic Design: A Study in (Unusual) Interaction. In: Rebelo, F., Soares, M. (eds) Advances in Ergonomics in Design. Advances in Intelligent Systems and Computing, vol 485. Springer, Cham. https://doi.org/10.1007/978-3-319-41983-1_72
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DOI: https://doi.org/10.1007/978-3-319-41983-1_72
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