Abstract
In this chapter, a description of the scope and goals of CogInfoCom is provided. This is followed by an overview of novel concepts—such as those of mode and type of communication, as well as the more general notion of cognitive capability—which have emerged through the field. Further, a set of assumptions, primarily founded on the existence and consequences of the merging process between humans and ICT, are described in terms of their relevance to CogInfoCom research.
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Notes
- 1.
“Emotions and passions tend to be more problematic than helpful in human-human interaction. There is no need to contaminate purely logical computers with emotional reactiveness” (Picard 2003a).
- 2.
For example, an application that requires constant feedback from users as to whether or not an interaction was ‘useful’ to them would quickly grow tedious; and finding appropriate modalities through design would lead back to the original problem of designing CogInofCom channels.
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Baranyi, P., Csapo, A., Sallai, G. (2015). Temporal Aspects of CogInfoCom Channel Design. In: Cognitive Infocommunications (CogInfoCom). Springer, Cham. https://doi.org/10.1007/978-3-319-19608-4_11
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DOI: https://doi.org/10.1007/978-3-319-19608-4_11
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