The PC3 Framework: A Formal Lens for Analyzing Interactive Narratives across Media Forms

  • Brian Magerko
Conference paper

DOI: 10.1007/978-3-319-12337-0_10

Part of the Lecture Notes in Computer Science book series (LNCS, volume 8832)
Cite this paper as:
Magerko B. (2014) The PC3 Framework: A Formal Lens for Analyzing Interactive Narratives across Media Forms. In: Mitchell A., Fernández-Vara C., Thue D. (eds) Interactive Storytelling. ICIDS 2014. Lecture Notes in Computer Science, vol 8832. Springer, Cham

Abstract

This article presents the PC3 framework, an analytical lens for dissecting interactive narrative systems across different media forms, such as in theatre, digital media, and board games. It proposes the use of process, content, control, and context as the important components of an interactive system that must be considered when comparing it to the makeup of other systems. It describes each component, the rationale behind the component, and relates them to interactive narrative systems in a variety of media forms and contexts.

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Copyright information

© Springer International Publishing Switzerland 2014

Authors and Affiliations

  • Brian Magerko
    • 1
  1. 1.Technology Square Research Bldg. 319Georgia Institute of TechnologyAtlantaUSA

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