Abstract
Modern graphics systems rely on many techniques to achieve interactive frame-rates for rendering large and complex scenes. Impostoring is a popular technique where rendering of repetitive geometry is optimized by leveraging pre-calculated information for each type of repeated geometry. This paper discusses a view independent impostor-algorithm that stores the sampled projections of a given surface in a clustered format. The implications of such a format on the rendering performance and storage are discussed along with some of its advantages like selective adjustment of level of detail and shadowing.
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© 2014 Springer International Publishing Switzerland
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Bagur, P.D. (2014). Real Time Visualization of Large Data Using Clustered Projections. In: Christie, M., Li, TY. (eds) Smart Graphics. SG 2014. Lecture Notes in Computer Science, vol 8698. Springer, Cham. https://doi.org/10.1007/978-3-319-11650-1_15
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DOI: https://doi.org/10.1007/978-3-319-11650-1_15
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-11649-5
Online ISBN: 978-3-319-11650-1
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