Abstract
This chapter discusses some of the conceptual issues surrounding the use of agent-based modelling in archaeology. Specifically, it addresses three questions: Why use agent-based simulation? Does specifically agent-based simulation imply a particular view of the world? How do we learn by simulating? First, however, it will be useful to provide a brief introduction to agent-based simulation and how it relates to archaeological simulation more generally. Some readers may prefer to return to this chapter after having read a more detailed account of an exemplar (Chap. 2) or of the technology (Chap. 3). Textbooks on agent-based modelling include Grimm and Railsback [(2005) Individual-based modeling and ecology, Princeton University Press, Princeton] and Railsback and Grimm [(2012) Agent-based and individual-based modeling: a practical introduction, Princeton University Press, Princeton], both aimed at ecologists, the rather briefer [Gilbert (2008) Agent-based models. Quantitative applications in the social sciences, Sage, Thousand Oaks, CA], aimed at sociologists, and [Ferber (1999) Multi-agent systems: an introduction to distributed artificial intelligence, English edn. Addison-Wesley, Harlow], which treats agent-based simulation from the perspective of artificial intelligence and computer science.
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Notes
- 1.
Although agent-based modelling also has semi-independent roots in ecological modelling, where, as individual-based modelling the initial focus was on the importance of organism heterogeneity and spatial localism (DeAngelis and Gross 1992, p.xv).
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Acknowledgements
I should like to thank Gabriel Wurzer and Kerstin Kowarik for inviting me to contribute to this volume and also for their hospitality in Vienna during the 2011 trans-disciplinary workshop Agents in Archaeology. I am also grateful to many others with whom I have debated the pros and cons of agent-based modelling and/or who have invited me to present or discuss agent-based models in various workshops and conferences over the years, notably: Ariane Burke, Mark Collard, Andre Costopoulos, Enrico Crema, Tim Kohler, Marco Madella, Steven Mithen, Luke Premo, Bernado Rondelli and James Steele.
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Lake, M.W. (2015). Explaining the Past with ABM: On Modelling Philosophy. In: Wurzer, G., Kowarik, K., Reschreiter, H. (eds) Agent-based Modeling and Simulation in Archaeology. Advances in Geographic Information Science. Springer, Cham. https://doi.org/10.1007/978-3-319-00008-4_1
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