Abstract
The observation of a photograph or a painting demonstrates our ability to recover a three-dimensional shape from a single image. Shape cues are provided by a combination of various types of information, including shading variations, effects of perspective and texture gradients. The goal pursued here is to answer the question: given the image of a textured surface, how is it possible to retrieve the surface depth ? Recent references to the shape from texture problem can be found in [2, 3, 8, 10, 13, 17, 18], and the shape from shading problem has been studied in [7, 12, 14, 15, 16].
Supported in part by MURI grant F49620-96-1-0028.
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© 1999 Birkhäuser Verlag Basel/Switzerland
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Clerc, M., Mallat, S. (1999). Shape from Texture and Shading with Wavelets. In: Picci, G., Gilliam, D.S. (eds) Dynamical Systems, Control, Coding, Computer Vision. Progress in Systems and Control Theory, vol 25. Birkhäuser Basel. https://doi.org/10.1007/978-3-0348-8970-4_19
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DOI: https://doi.org/10.1007/978-3-0348-8970-4_19
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