Abstract
There are no recipes or rules to develop games, any more than there are to develop stories. Our aim was to develop a serious game with the goal of promoting discussion and awareness among children around nutrition: FlavourGame. For this purpose, we needed not only to design game mechanics, but also to create a narrative that provided meaning to the game experience, in order to ensure substrate to the context of nutrition. In this paper, we present a framework that serves as a narrative design tool used in the development of this game and which can be employed in the creation of serious story-based games.
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Acknowledgments
The authors would like to acknowledge POCI-FEDER and FCT for funding this Project, under the Grant Agreement No. POCI-01–0145-FEDER-031024.
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Zagalo, N., Oliveira, A.P., Cardoso, P. (2021). Beats and Units Framework: A Story-Game Integration Framework for the Ideation Stage of Narrative Design of Serious Games. In: Mitchell, A., Vosmeer, M. (eds) Interactive Storytelling. ICIDS 2021. Lecture Notes in Computer Science(), vol 13138. Springer, Cham. https://doi.org/10.1007/978-3-030-92300-6_15
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DOI: https://doi.org/10.1007/978-3-030-92300-6_15
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