Abstract
This chapter describes six different text input techniques and their evaluation. Two techniques stand out from the others. First, a mobile phone keyboard turn out to be a valuable option, offering high typing speed and low typing errors. Second, handwritten character recognition did not perform as good as expected. All findings from this and previous experiments are collected in a proposed guidance tool which will promote their application in future projects.
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Acknowledgments
This work has been partially supported by the project CICYT TIN2004-08000-C03-01 funded by the Ministerio of Educación y Ciencia of Spain, and the project PAI06-0093 funded by the Junta de Comunidades de Castilla-La Mancha.
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González, G., Molina, J.P., García, A.S., Martínez, D., González, P. (2009). Evaluation of Text Input Techniques in Immersive Virtual Environments. In: Macías, J., Granollers Saltiveri, A., Latorre, P. (eds) New Trends on Human–Computer Interaction. Springer, London. https://doi.org/10.1007/978-1-84882-352-5_11
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