Abstract
Virtual reality (VR) may be defined as a set of computer technologies, which, when combined, provide an interface to an interactive, computer-generated world. In particular, VR provides an immersive environment, allowing the user to actually feel present in a three-dimensional computer-generated world, transported to another reality. The VR application enables users to navigate and interact with a three-dimensional computer-generated (and computer-maintained) environment in real time, with the user’s actions and reactions being experienced in the present moment.
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Wiederhold, B., Bouchard, S. (2014). Introduction. In: Advances in Virtual Reality and Anxiety Disorders. Series in Anxiety and Related Disorders. Springer, Boston, MA. https://doi.org/10.1007/978-1-4899-8023-6_1
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DOI: https://doi.org/10.1007/978-1-4899-8023-6_1
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